This is even better than the former Apple employee named Sam Sung. Nintendo this week announced that it’s hired a new vice president of sales named Doug Bowser whose last name just happens to be the same name of the iconic villain from Super Mario Bros. Nintendo is fully aware of how funny this is, which is why its press release emphasized that Bowser “brings decades of experience, not fire breath, to his new role.” More →
Nintendo hasn’t given its fans much to be excited about over the past few months, but following the surprise announcement of a full-year profit on Thursday, the video game company revealed that it would be entering into a partnership with Universal Parks & Resorts to bring Nintendo-based attractions to theme parks the world over. More →
It has been 11 months since I last played Splatoon. At the time, I couldn’t quite grasp its appeal. A first-person, action-packed shooter for the Wii U aimed at kids didn’t sounds like something I’d rush out to buy on launch day, but Nintendo clearly has a lot of faith in this new IP, so I decided to give it another shot at a big Splatoon event the developer held in NYC on Wednesday. More →
It’s been almost a year since the release of Mario Kart 8 on the Wii U, but Nintendo is still giving players new reasons to jump back in with surprisingly frequent paid DLC releases and free updates. In a recent Nintendo Direct, the company announced that a new 200cc mode would be coming to the console racer, but you need to see it to understand just how fast it can be. More →
What started out as an April Fool’s joke for nostalgic video gamers may wind up becoming an incredible product. Last week, Hyperkin — a video game peripherals and accessories company — released some concept art, in jest, for a device it called the “Smart Boy.” The device was positioned as an iPhone 6 add-on that would enable users to play old school Gameboy and Gameboy Color games on their iPhone.
As it turns out, interest in what was then a non-existent product was so strong that Hyperkin is now actually working to develop the “Smart Boy” and make it a reality.
Looking at the sales figures over the past few years, it’s hard not to see the Wii U as a major disappointment for Nintendo. It’s certainly been a step down from the unprecedented success of the Wii, but looking beyond the numbers, the Wii U has slowly accumulated a killer collection of exclusive titles since its launch in 2012. More →
Every week, a landslide of video game trailers hits the Internet, hyping up the games that have just been released, the games that are about to be released and even the games that don’t have release dates yet. It can be a bit overwhelming to keep up with all of them, which is why we’ve decided to collect our favorites into a single post.
It’s a good week to be a Nintendo fan. At least, it would be if Nintendo would stop ruining everything.
Earlier this week, a fan released a remake of the first level of Super Mario 64 built in Unity. Not only was it incredibly well done, but you could even play it in your browser. Sadly, the proprietors of the no-fun-zone at Nintendo decided that it was copyright infringement, and forced the fan to take it down.
Days later, another fan has released yet another remake, but this time its from Super Mario Galaxy. More →
One of the best RPGs of the last generation was smashed down into a bite-sized portion for the New Nintendo 3DS XL, and against all odds, it actually works.
Let me be clear: Xenoblade Chronicles 3D is the full Wii game, from start to finish. Every massive landscape, every explosive cutscene, every screen-filling boss battle is present — but it’s been completely reworked to fit on the New 3DS. More →
Earlier this week, gamers rejoiced amidst news that Nintendo is planning to bring some of its most storied and beloved franchises to smartphones and tablets. As we highlighted earlier in the week, this is an opportunity Nintendo has long neglected, not only to the detriment of gamers, but to its own bottom line as well.
Nintendo sits on a gold mine of underutilized properties. It hasn’t been bothered to do another Advance Wars game despite its rabid global fan base that would pay $70 a pop for a new iteration. It has lost its passion for Castlevania and Metroid. It has neglected the clever little puzzle games that defined the early Nintendo DS years. Many of these franchises are perfect fits for tablet. Advance Wars games were practically designed to be played on large touch screens and came out years before tablets were even on the market.
While it remains to be seen what type of games Nintendo and its mobile gaming partner DeNA bring to the table, it’s worth noting that Nintendo’s legendary ace-in-the-hole game designer won’t be involved in the process.