PS Vita TV Release Date

Video: Sony announces $100 PlayStation Vita TV for streaming video and gaming

By on September 9, 2013 at 4:25 PM.

Video: Sony announces $100 PlayStation Vita TV for streaming video and gaming

On Monday morning Sony held its pre-Tokyo Game Show press conference in Japan. Along with several relatively tame announcements, such as a slimmer Vita model and a belated PlayStation 4 release date for Japan — February 22nd, 2014 — Sony also gave us our first look at a brand new device: PlayStation Vita TV. Vita TV’s primary function is to allow gamers to play Vita games on their televisions. It has a slot for Vita cartridges and memory cards as well as HDMI and USB outputs. The miniature console will be compatible with up to two DualShock 3 controllers out of the box and will have access to streaming service such as Hulu, but future updates will give Vita TV DualShock 4 connectivity along with PS4 remote play. PS Vita TV will ship in Japan on November 14th for 9,954 yen ($100). Check out the new device in action in two videos below. More →

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PS Vita Wii U Sales

PS Vita is now crushing Nintendo’s Wii U

By on July 5, 2013 at 5:05 PM.

PS Vita is now crushing Nintendo’s Wii U

A fascinating drama is playing out in Sony and Nintendo’s home market — the PS Vita has found a new lease on life, while the Wii U continues flatlining. This could have a profound impact on how powerful Japanese game developers map out their 2014 and 2015 software strategies. During the week ending in June 30, Sony’s portable console found the third biggest smash of its life cycle so far as “Toukiden” sales for the PS Vita hit 127,000 in its first week of availability. According to Famitsu, this lifted Vita’s weekly hardware sales to 34,000 from 14,000 in the previous week. This is splendid for Sony on two different levels. First, a title that wasn’t expected to be a big seller managed to top 100,000 units without a massive marketing push. Second, the  “Toukiden” debut had an immediate and substantial impact on Vita sales. Some of the recent Vita games have been very effective in helping to push system sales. More →

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Sony PlayStation Vita Analysis

Sony’s PS Vita roars back to life

By on March 15, 2013 at 9:50 AM.

Sony’s PS Vita roars back to life

Sony’s (SNE) PlayStation Vita, a powerful but pricey portable console, had an awful year in 2012. In its home market, the Vita has often dipped below 10,000 units per week, getting outsold by as much as 10-to-1 by Nintendo’s (NTDOY) 3DS. In the week of March 3rd, Sony finally bit the bullet and cut the price of the Vita under 20,000 yen, or about $215. That sliced just 20% off from the Wi-Fi version launch price. Nevertheless, the sales of the Vita rocketed from 11,000 units to 62,000 units. This in itself wasn’t a sign that Vita has a future; price cuts often give doomed devices a short sales spike. But in the week of March 10th, something fairly magical happened: Vita unit sales stayed above 60,000 units and a new Soul Sacrifice game sold more than 100,000 copies. More →

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PS Vita Sale

Sony slashes PS Vita pricing in Japan ahead of PlayStation 4 unveiling

By on February 18, 2013 at 8:40 AM.

Sony slashes PS Vita pricing in Japan ahead of PlayStation 4 unveiling

As Sony’s (SNE) struggles continue in the portable gaming market, the consumer electronics giant announced on Monday that it will slash the price of its PlayStation Vita console in Japan. Beginning late next week, both the Wi-Fi-only and 3G-connected versions of the Vita will drop to 19,980 yen including taxes, or $215.42 USD at Monday’s exchange rate. The Wi-Fi model currently costs 24,980 yen ($269.33 USD) and the 3G model is priced at 29,980 yen ($323.24 USD) until February 28th when the price drops take effect. Sony hasn’t said anything about cutting the cost of the portable console outside of Japan, but it may make some announcements during its PlayStation 4 event on Wednesday. The company’s full press release follows below. More →

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Sony PS Vita Sales

Sony’s PS Vita: Dead again

By on January 25, 2013 at 12:57 PM.

Sony’s PS Vita: Dead again

Over the past year, Sony’s (SNE) PS Vita has been squeezed badly by the dazzling success of the Nintendo (NTDOY) 3DS and the overall contraction of the video game market in the United States and Japan. After a brief rebound in sales during the holiday season, the Vita’s lack of pulse became again painfully evident this week. As the winter doldrums hit the Japanese game market, the Vita’s unit sales collapsed to just 9,000 during the week ending on January 20th, according to Famitsu. This is far below the 15,000 units the portable console managed during the same period in 2012, a level that was deemed dangerously low a year ago. To make things worse, Vita’s ancestor console PSP just hit 15,000 unit weekly sales level, thanks to the latest Digimon title. It is not often you see a one-year old console being outsold by 60% by its seven year old predecessor. More →

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PlayStation 3 Black Friday Sales

Sony sells over half a million PlayStation 3 consoles over Black Friday week

By on November 29, 2012 at 3:45 PM.

Sony sells over half a million PlayStation 3 consoles over Black Friday week

Both Microsoft (MSFT) and Nintendo (NTDOY) had a big week of console sales during Black Friday’s week of shopping madness in the U.S. So how did Sony (SNE) do in comparison? Sony Computer Entertainment of America president and CEO Jack Tretton announced on Thursday that the company sold 525,000 PlayStation 3 consoles and 160,000 PS Vita handhelds during the Black Friday week. Overall PlayStation sales of hardware, software and accessories are up 9% over the same period last year. Tretton was also happy to reveal that subscriptions to its PlayStation Plus grew 259% since last year with customer satisfaction flying high at 95% after Sony added the Instant Game Collection to the service earlier this year. More →

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Sony might sell a PlayStation 3 and PS Vita bundle in the future

By on October 1, 2012 at 11:10 AM.

Sony might sell a PlayStation 3 and PS Vita bundle in the future

Sony PS Vita PlayStation 3 Bundle

Despite a solid launch, the PS Vita handheld has failed to become the hit that Sony (SNE) was expecting. Saddled with a $250 price tag and games that cost as much as $40 to $50, consumers have questioned what value a dedicated gaming portable has in a world where tablets offer quality games for $10 or less. In an interview with CVG, Sony’s VP and MD for PlayStation UK Fergal Gara said that “it’s not out of the question” that the company might sell the PS Vita and PlayStation 3 together in one bundle. In other words, two consoles in one box. Any takers? More →

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Sony PS Vita exploit opens the door for unauthorized apps, piracy

By on September 6, 2012 at 9:10 PM.

Sony PS Vita exploit opens the door for unauthorized apps, piracy

Sony PS Vita Hacked ExploitThere’s no game gaming companies hate to play more than cat and mouse with hackers. Proving once again that no gaming hardware is hack-proof, Eurogamer has learned that hacker Yifan Lu has found an exploit in Sony’s (SNE) PS Vita handheld that will open doors to hackers to develop unapproved applications and even pirate software. Lu’s exploit is reportedly based on another hacker’s work — the Half-Byte Loader that allows homebrew on the PlayStation Portable — and is the first real hack for the Vita since it launched in December.
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Sony announces new PlayStation Mobile details: Buy a game once, play it anywhere

By on August 14, 2012 at 5:00 PM.

Sony announces new PlayStation Mobile details: Buy a game once, play it anywhere

PlayStation Mobile Details Revealed

Earlier this year, Sony (SNE) revealed that its PlayStation Suite for mobile devices had been renamed to PlayStation Mobile. The gaming service, which launched in 2011, initially allowed owners of PlayStation certified devices, such as the Xperia Play, to play older PlayStation games on their Android smartphones and tablets. At the Electronic Entertainment Expo in June, Sony announced that it was bringing Playstation Mobile to HTC’s (2498) devices, making the Taiwanese smartphone vendor the first non-Sony company to earn the certification. More →

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Tablets and smartphones are turning handheld gaming devices into a niche

By on June 8, 2012 at 10:15 PM.

Tablets and smartphones are turning handheld gaming devices into a niche

Mobile Gaming Handheld Devices Study

A new study from ABI Research found that Sony and Nintendo are struggling against the rise of smartphones and tablets in gaming. The two companies are expected to ship more than 38 million handheld gaming devices in 2013, a number significantly lower than the previous peak of 47 million units in 2008. Shipments after 2013 are expected to continue to decline, and the firm says handheld gaming devices will only survive as a niche, while smartphone and tablet sales continue to increase. “Mobile devices will compete with dedicated handheld gaming devices, but select consumer segments like core gamers and those individuals who do not want or have a smartphone or tablet will still provide some demand,” senior ABI analyst Michael Inouye said. “The addition of mobile gaming is not necessarily a zero sum situation; in fact, many feel there is plenty of room in the gaming market for both portable and mobile gaming.” Read on for ABI Research’s press release. More →

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Video game sales continue to slide in February, Xbox still top console

By on March 9, 2012 at 11:00 PM.

Video game sales continue to slide in February, Xbox still top console

The video game industry continued to struggle in the United States last month as sales slid yet again according to market research firm The NPD Group. After dropping 34% year-over-year to $750.6 million in January, total video game hardware, software and accessory sales in the U.S. dipped to $1.06 billion in February, down 20% from the same period in 2011. Hardware sales dropped 18% to $381.4 million, software sales declined 23% to $464.4 million and accessory sales were down 16% to $215.2 million. “Outside of new physical retail sales, we estimate that the consumer spend on other methods to acquire content including used games, full game and add-on content downloads, social network games, mobile games, rentals and subscriptions accounted for an additional $550 – $600 million in sales, which would bring total content spend across both retail and these other spend methods to $1.0B-$1.1B for February,” NPD Group analyst Anita Frazier said. “Our official quarterly estimate of the total Q1 2012 consumer spend in these areas will be released in our Q1 Games Market Dynamics: U.S. report in June.” Frazier noted that Microsoft’s Xbox was the best-selling hardware platform in February for the seventh straight month. NPD’s list of the top-10 best-selling software titles in February follows below. More →

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