Rumors of next-gen and PC releases for the best-selling Grand Theft Auto V have been floating around since long before the game even launched, but after months of silence from Rockstar, most of us had given up hope for an announcement anytime soon. It’s not much to go on, but considering how long it’s been since the gossip died down, we figured this potential leak was worth covering. TECH-NICK, manager of German retailer Saturn.de, said in a tweet that the release of GTA V for PC, Xbox One and PS4 is expected in June. He clarified in another tweet that the release information is only a rumor. Hopefully we’ll hear more at E3, which also happens to take place in June.
As the vampire descended upon me, ripping my frail human body to shreds, all I could think was, “Why didn’t I reload sooner?”
Nosgoth kind of came out of nowhere. This free-to-play multplayer shooter is set in the Legacy of Kain universe, a property that once meant a lot to gamers, but has been dormant for over ten years. The hows and whys of this game’s existence are fascinating in their own right, but after playing through several matches over the weekend and getting a grasp of the game’s structure, I stopped worrying about it.
You’ve probably noticed that ever since the launch of the PlayStation 4 and Xbox One, BGR has been expanding its gaming coverage rather substantially, from previews and reviews to features and trailers. We’ve decided to combine some of that coverage to bring you all the week’s best game trailers in one convenient location. Here are the five best game trailers for the week of March 30th. More →
You’ve probably noticed that ever since the launch of the PlayStation 4 and Xbox One, BGR has been expanding its gaming coverage rather substantially, from previews and reviews to features and trailers. We’ve decided to combine some of that coverage to bring you all the week’s best game trailers in one convenient location. Here are the five best game trailers for the week of March 23rd. More →
Respawn found a way to offer gamers a better Titanfall gameplay experience on slower PCs, although that means buyers should have plenty of storage on their hard drives to install a massive 48GB version of the game. That’s 31GB more than the Xbox One install that comes in at 17GB, and it all has to do with audio files, Eurogamer has learned. More →
It has been yet another year of exponential growth for Twitch, the streaming platform dedicated to video games. Launching in June 2011, what started as a spin-off of Justin.tv has quickly become the most popular resource for video game live streams on the Internet, reaching over 45 million viewers every month. In fact, Twitch reaches more viewers during prime time than MTV, TNT and AMC. More →
With the release of Super Mario 3D World last month, Wii U owners finally had a reason to plug their consoles back in for the first time in quite a while. Now that Nintendo’s release schedule has slowed to a grinding halt, it’s tempting to put the Wii U back into cold storage, but before you do, take a look at this hack which could breathe new life into the console’s GamePad. More →
Traditional PCs aren’t as appealing to users anymore compared to tablets, which continue to rise in popularity with consumers not only because more and more affordable prices, but because they come bundled with app experiences that make the user’s life easier. The Guardian notes that tablets are now providing for many of our most important computing needs, from media consumption apps such as Netflix and Spotify, to social networking via Twitter and Facebook, to casual (and hardcore) gaming, to business and productivity use. More →
Slowing PC sales forced market research firm Gartner to cut its forecast for 2013 global IT spending growth in half. The company announced this week that spending is on pace to increase 2% year-over-year to $3.7 billion. It had previously predicted growth of 4.1% for a total of $3.8 billion in spending, however “recent fluctuations in U.S. dollar exchange rates” and poor PC sales forced the firm to reduce its forecast. More →
Although there’s some new hope for sales growth in the second half of the year, 2013 has turned out to be an ugly, ugly year for traditional PCs so far. New research from IHS iSuppli suggests that the PC market might be in even worse shape than previously expected, as “contract manufacturers of notebook computers suffered a worse-than-expected first quarter after shipments to clients like Apple and Hewlett-Packard tumbled to the lowest level in three years.” Overall iSuppli projects that notebook shipments were down by 17% quarter-over-quarter in Q1 2013, or 4 to 5 percentage points worse than the firm had initially forecast. It isn’t entirely gloomy, however, because iSuppli thinks PC shipments will pick up in the second half when “lower-priced ultrathin PCs with new touch-enabled features become available on the market, along with the release of a more powerful microprocessor from chipmaker Intel.”
A new report has found that the number of gamers playing games online has continued to increase over the past year. According to NPD Group, 72% of U.S. gamers play online, up from 67% in 2012. Not only are more gamers connecting to the Internet, but they are also spending more time playing games in general. The average amount of time spent each week on gaming has gone up 9%, and for online play, it has increased 6%. More →
It’s not easy being a PC vendor right now and the latest report issued by IDC indicates that it won’t get easier anytime soon. In particular, IDC says that an economic slowdown in China will lead to a further erosion of PC sales in the first quarter of 2013, a trend that is particularly worrisome because China accounted for “over 21% of global shipments in 2012,” making it the world’s largest market for personal computers. Because of this, IDC analyst Loren Loverde projects that “we could see a drop [in PC shipments] touching double-digits in the first quarter and a mid-single-digit decline in the second quarter before we see any recovery in the second half of the year.” Loverde also thinks it will be very difficult for the PC industry to return to growth this year and that the PC industry will need to deliver “attractive new PC designs and more competitive pricing relative to tablets and other products.”
For years, gamers have complained about Ubisoft’s (UBI.PA) poor implementation of DRM for its PC games to no avail. But in an interview published by RockPaperShotgun, Ubisoft worldwide director of online games Stephanie Perotti says that Ubisoft has, since June of last year, quietly ended its “always-on DRM” for PC games. The DRM policy required PC games to always be connected to the Internet in order to load. Moving forward, Ubisoft-published PC games will only require a one-time online activation during installation. The company will also eliminate limits on both the number of times a game can be activated and on the number of PCs it can be installed upon. Ubisoft’s change of heart comes after CEO Yves Guillemot recently said that DRM was a necessary evil due to high piracy rates that topped 90%.