The latest number from NPD Group paint a troubling picture for the gaming industry. In the month of September overall sales within the industry — including accessories, discs and consoles — in the United States fell 24% from $1.1 billion in 2011 to $848.3 million, CNET reports. Sales of gaming hardware alone tumbled 39% year-over-year to $210.9 million, while software sales decreased 18% year-over-year from $609.7 million to $497.4 million and accessories fell by 11% to $139.9 million. More →
Sony’s (SNE) “super slim” PlayStation 3 is off to a good start despite the console’s price actually increasing. According the MCV, Sony saw a 138% increase in PlayStation 3 sales with the release of its smaller, lighter game console in the United Kingdom. What’s more, MCV says that the 500GB model also accounted for 37% of all PlayStation 3 sales last week, which is particularly impressive since the slimmer model was only released this past Friday. More →
Despite a solid launch, the PS Vita handheld has failed to become the hit that Sony (SNE) was expecting. Saddled with a $250 price tag and games that cost as much as $40 to $50, consumers have questioned what value a dedicated gaming portable has in a world where tablets offer quality games for $10 or less. In an interview with CVG, Sony’s VP and MD for PlayStation UK Fergal Gara said that “it’s not out of the question” that the company might sell the PS Vita and PlayStation 3 together in one bundle. In other words, two consoles in one box. Any takers? More →
Gamers were left scratching their heads when Sony (SNE) announced its new slimmer PlayStation 3 would actually cost more than the model it was replacing. With these types of products shrinking, it’s usually the case that the reduction in build materials means savings pass on to the consumer. Not so — the new $269.99 PlayStation 3 will replace the old and out of production $249.99 PS3. Granted, consumers will get a copy of Uncharted 3: Drake’s Deception and a 250GB hard drive instead of a 160GB one, but why hasn’t the six-year-old console hit the $199 price point yet? After all, the 4GB Xbox 360 is already sold for $199.99. More →
While we’re still waiting word on the PlayStation 4, Sony (SNE) is hoping we’ll make do with another revision of its PlayStation 3 console. The company on Wednesday announced that its new CECH-4000 model, slated for release this fall, will be 20% smaller and 25% lighter than the previous model and will also ditch the slot-loading optical drive in favor of a disc-tray that slides open sideways.
EuroGamer on Thursday pointed out some documents from the Federal Communications Commission’s website showing diagrams of what may be the long-rumored “super-slim” rendition of the PlayStation 3. The documents in question refer to the a “CECH-4001x” PlayStation model, which Eurogamer says “could relate to a slimmer PS3″ that the publication “has heard will be announced at German game show Gamescom next month.” With the next-generation PlayStation 4 not due to be released until late 2013, Eurogamer speculates that the super-slim PS3 may be Sony’s way of breathing some new life into its six-year-old console to appeal to late adopters. More →
NPD Group last week announced that video games sales for the month of April were down 26% and software sales plummeted from $630.4 million to $307.2 million, representing a 42% decline from April 2011. The numbers shocked industry analysts, who predicted a maximum software decline of 27%. The only segment of the gaming industry that did not suffer was the accessories segment, which grew a mere 0.5% from $147.8 million last year to $148.6 million this year. According Gamasutra analyst Matt Matthews, “should the contraction from 2011 continue at this pace, annual U.S. retail video game revenue in 2012 could fall below the $12.6 billion figure from 2006,” representing a six-year low since the first full year of Xbox 360 sales and the launch year for both the Nintendo Wii and Sony PlayStation 3. More →
Microsoft is reportedly planning to launch a subsidized Xbox 360 and Kinect bundle with a monthly subscription option, according to The Verge. The software giant may offer its 4GB gaming console alongside its motion sensing input device for $99 with a two-year commitment, and an early termination fee will be included for contract breakers. Subscribers will then pay a monthly $15 fee that includes access to Xbox Live Gold, a two-year warranty and possibly additional streaming content as well. Microsoft will apparently position the package to compete against the Apple TV, Roku streaming box and PlayStation 3. The Verge reports that we could see an announcement as early as next week. More →
Activision on Tuesday announced the next entry in the Call of Duty franchise, Call of Duty: Black Ops II, a sequel to one of the most successful games of all time. Treyarch, the studio behind the original Black Ops title, is developing the sequel. Call of Duty: Black Ops 2 propels players into a 21st Century Cold War, where technology has created a new generation of warfare. Activision chief Eric Hirshberg previously said, “The next Call of Duty will bring meaningful innovation to the series.” The game is available for pre-order now and is slated to be released on November 13th for PlayStation 3, Xbox 360 and PC. The official Call of Duty: Black Ops II trailer follows below. More →
Approximately 27 million U.S. households, more than one in five, have either an Internet-ready TV, game console, standalone Blu-ray player, and/or smart set-top box connected to their home network, according to ABI Research. Gaming consoles are the most popular devices, with a connection rate of over 80%, followed by Internet TVs (27%), standalone Blu-ray players (24%) and smart set-top boxes (13%). The research also indicated that a relatively large number of consumers have not connected some devices to their home network, most notably Internet-ready TVs. ABI predicts that the combined penetration rates of all of the devices will reach 60% by 2017. The firm notes that while not all of these devices will be connected to a network, there is room for growth, however, as only 48.5% of consumers with a home network currently have one of these devices connected to the Internet.
Electronic Arts and Crytek last week announced the highly anticipated next installment of the Crysis franchise, Crysis 3, alongside a 19-second teaser trailer. On Tuesday, the two companies issued the official gameplay trailer that showcases the game’s stunning graphics. The third installment of Crysis is set in 2047, and users control protagonist “Prophet” as he returns to New York only to discover that the city is covered by a giant Nanodome created by the evil Cell Corporation. This dangerous new world demands advanced weapons and tactics, such as a lethal composite bow, an enhanced Nanosuit and devastating alien technology that will turn Prophet into the deadliest hunter on the planet. The game, which is built using the latest CryENGINE technology, will be released in Spring 2013 on the Xbox 360, PlayStation 3 and PC, and is now available for pre-order. The full Crysis 3 gameplay trailer follows below. More →
Devices like Apple’s iPad have shown the world that huge advances have been made in mobile gaming over the past few years. Featuring the Apple A5X processor with quad-core graphics, the third-generation iPad takes mobile video games to new heights on iOS devices, but technology blogs and the media tend to get a bit carried away in terms of comparisons between console gaming and mobile gaming. Gameplay itself paints an obvious picture, and the numbers do as well; Microsoft’s seven-year-old Xbox 360 console features floating-point performance of 240 Gflops and 500 million triangles while Apple’s brand new iPad is rated at a maximum of 7.2 Gflops and 35 million triangles. More →
Nexon, the free-to-play gaming developer behind the hit game MapleStory, sees the traditional publishing model fading away. As game consoles become more advanced, video game budgets continue to increase and publishers are forced to charge consumers more for each game. But the $60 price tag associated with today’s games will simply not survive, Nexon America CEO Daniel Kim told GamesIndustry International. “I think at some point the console makers have to make a decision about how closed or open they’re going to be to the different models that are going to be emerging,” Kim said. “Today it’s free-to-play, and I’m convinced that one is going to continue to flourish and expand into other genres and other categories, but there may be something else completely and entirely different that comes out that again changes the industry.” Read on for more. More →