Ahead of its release back in Mach, Titanfall was rumored to have helped Microsoft sell as many as 1 million Xbox Ones. That rumor was never confirmed nor denied, but now we know how many copies of Titanfall sold last quarter, and it looks like the rumor is at least plausible. According to NPD numbers cited by COO Peter Moore, EA sold 925,000 copies of Titanfall last quarter. These numbers don’t include digital sales bought from EA’s Origin PC service or from the Xbox One dashboard. They also don’t include worldwide sales. More →
It may be time to wonder if some malevolent entity has placed a curse on the SimCity franchise. TUAW points out that EA forums have been flooded with complaints from Mac users who say that the recently released SimCity for Mac is unplayable. The biggest complaint seems to be that the game won’t let users play in full-screen mode, although other gamers are having trouble just installing the game onto their MacBooks. A spokesperson for EA subsidiary Maxis acknowledged that “there are a small number of players who have encountered issues with SimCity for Mac” and that the company was working on fixes. EA was forced to apologize earlier this year when it botched the launch of SimCity for Windows after the company’s always-on DRM requirements quickly overwhelmed its servers and rendered the game unplayable. More →
Things keep getting darker for video game giant Nintendo. The news that the company’s previous-generation Wii console outsold the new Wii U during the first quarter really put Nintendo’s troubles in perspective, and now more bad news has emerged for the video game giant. As picked up in a report from Joystiq, an Electronic Arts executive has confirmed on Twitter that the company is abandoning plans to build its new gaming engine for the Wii U. More →
It wasn’t easy, but Electronic Arts (EA) managed to beat out the competition and make history by being named the “Worst Company in America” by Consumerist readers two years in a row. Consumerist writer Chris Morran says that EA won the award for a second straight year because it continued “treating… customers like human piggy banks” and released “so many incomplete and/or broken games with the intent of getting your customers to pay extra for what they should have received in the first place.” More →
Over the past couple of days, “SimCity” has eclipsed “Pope” in global search volume. Electronic Arts has finally created something that has captivated the world with an intoxicating melange of drama, tragedy and sick humor. Too bad all of these elements emerge from EA’s project management, not the game itself. The first stage of the SimCity fiasco stemmed from how EA’s servers spectacularly failed to cope with the entirely predictable launch week traffic. But the next stage is potentially even more damaging. On EA’s Answer HQ website, one of the most heated discussion threads is now about whether the entire pathfinding and traffic management systems of the game are badly broken. More →
Electronic Arts (EA) has apparently succeeded in convincing gamers that the newest version of its popular Madden franchise is more than just another roster update. EA on Thursday announced that it sold 900,000 copies of Madden NFL 13 during its first day of availability, representing a franchise record for the current console generation. The latest version of Madden features a revamped physics engine and new career mode options, and has received generally positive reviews from critics who have scored the Xbox 360 version of the game an aggregate 82 out of 100 on Metacritic so far. EA’s full press release is posted below.
Although some outspoken game developers have recently delivered some harsh criticism of Microsoft’s (MSFT) impending Windows 8 personal computer platform, Electronic Arts (EA) thinks that the smartphone version of the platform works just fine. Bloomberg reports that EA sees Windows Phone 8 as “central to its handset strategy” and is in talks with Microsoft to bring its mobile games to the platform. Being embraced by EA, the second-largest video game company in the United States, would certainly be welcomed by Microsoft, which has come under fire from big-name game developers such as Valve and Activision Blizzard that have claimed Windows 8 will be detrimental to the PC gaming business. More →
Electronic Arts and Crytek last week announced the highly anticipated next installment of the Crysis franchise, Crysis 3, alongside a 19-second teaser trailer. On Tuesday, the two companies issued the official gameplay trailer that showcases the game’s stunning graphics. The third installment of Crysis is set in 2047, and users control protagonist “Prophet” as he returns to New York only to discover that the city is covered by a giant Nanodome created by the evil Cell Corporation. This dangerous new world demands advanced weapons and tactics, such as a lethal composite bow, an enhanced Nanosuit and devastating alien technology that will turn Prophet into the deadliest hunter on the planet. The game, which is built using the latest CryENGINE technology, will be released in Spring 2013 on the Xbox 360, PlayStation 3 and PC, and is now available for pre-order. The full Crysis 3 gameplay trailer follows below. More →
With Friday’s release of the new iPad, Epic Games president Mike Capps has offered a huge amount of praise for Apple’s new tablet in the context of video games. “Apple is definitely building their devices as if they care a lot about ‘triple-A’ games,” said Capps, in an interview with Reuters. Only the highest-quality games are considered “triple-A” titles, most of which cost tens of millions of dollars to produce and are usually found on the Xbox 360 and PlayStation 3. Capps is trying to push console manufacturers to release more powerful devices in the hopes that they won’t be left behind. Read on for more. More →
If you’re unfortunate enough to be sitting at your in-laws wearing that itchy sweater you hate so much, at least we have you covered with a few games to get you through the night. EA and Gameloft have a huge sale going on and both are offering most titles for just $0.99. Gameloft has Starfront: Collision, Sacred Odyssey: Rise of Ayden, Shrek Kart and dozens more up for grabs, each for just a dollar. In addition, EA has Need for Speed: Hot Pursuit, Tiger Woods PGA Tour 12 for iPad, The Sims: Medieval and much, much more for just $0.99 a piece. That’s the same price as a McChicken, but so much more rewarding — and none of us should be thinking about more food right now. More →
Electronic Arts has cut the prices of several of its top iOS games by as much as 80% as part of its back-to-school sale. The following iPhone games are now just $0.99: Tetris, Scrabble, FIFA 11, Fight Night Champion, Transformers Dark of the Moon, Battlefield: Bad Company 2, Risk, Madden NFL and NCAA Football. EA’s iPad games are mostly priced between $0.99 and $2.99, and the following titles are included in the sale: Battleship, Monopoly, The Game of Life, NBA Jam, Flight Control, Risk, Max and the Magic Marker, Yahtzee Adventures, Sim City Deluxe, Pictureka, Tetris, Transformers Dark of the Moon, Monopoly: Here and Now, Reckless Racing, Scrabble and Snood. More →
It seems like Apple can do no wrong these days, but according to Electronic Arts founder Trip Hawkins, Apple is headed toward a decline. It goes without saying that Apple will not be able to maintain its dominance forever — every company that rises will eventually fall — but Hawkins sees Apple’s decline as beginning relatively soon. “The thing is, it may take another year or two before it starts to decline, but it has to – everything does,” Hawkins told IndustryGamers in an interview. “Everything revolves so much around Steve, and no matter how good his lieutenants are, they’re not Steve. None of us is going to live forever, though I hope he lives for a really long time.” Hawkins went on to note that games made by Digital Chocolate, the mobile game lab he left EA to launch, will “always be in the App Store,” though he says it would be great if Apple were more open. “I think it would be an incredibly positive thing for the industry if Apple decided to support all of the web standards, because then Apple could be the best about everything. Right now they make a conscious choice. They want you to be in the App Store rather than the browser, so they cripple the browser,” Hawkins griped, though he noted that the closed model hasn’t had a negative impact on Apple’s iOS business at this point. More →
Lodsys, the company that has been accusing iOS and Android developers of illegally using its in-app purchasing technology, is now also targeting high-profile gaming firms such as Atari, Electronic Arts, Angry Birds lab Rovio, Square Enix and Take-Two Interactive. According to FOSS Patents, Lodsys had this to say about Rovio:
Defendant Rovio has infringed and continues to infringe, directly, indirectly, literally, under the doctrine of equivalents, contributorily, and/or through the inducement of other, one or more claims of the ‘565 patent. Rovio makes, sells, uses, imports, and/or offers to sell infringing applications, including but not limited to Angry Birds for iPhone and Angry Birds for Android, which infringe at least claim 27 of ‘565 patent under 35 U.S.C. § 271.
Read on for more. More →