Eyes on Samsung’s new 3D TVs, 3D glasses

By on March 16, 2011 at 2:44 PM.

Eyes on Samsung’s new 3D TVs, 3D glasses

We just got back from Samsung’s spring 2011 product lineup event, where we had a chance to check out a host of the company’s new products — including some previously announced devices that are just making their way to the United States (Wi-Fi Galaxy Tab, Galaxy Player devices). Our favorite part of the event, though, was getting to check out some of the new 3D TVs. Samsung says that its UN55D8000 ($3,599.99) and UN46D8000 ($2,799.99), which launched in February, will now each ship with two pairs of its new Samsung SSG-3700SR 3D glasses. The glasses weigh under an ounce and only work with Samsung’s 2011 lineup of 3DTVs. Samsung will also start including Blu-ray 3D versions of the movie Megamind and the complete Shrek collection with each TV. We spent a few minutes watching Megamind with the new glasses on, and can honestly say that we could see ourselves using them at home. They were light, comfortable, and unobtrusive.

Samsung also said that it will be introducing several new features in to its Smart Hub software on its televisions. Smart Hub will now offer a new “store within a store” option that will allow you to purchase additional content within an application. Smart Hub lets you quickly access a host of programs, like Netflix Watch Instantly, Hulu Plus, MLB.TV, and more. Similarly, Samsung’s new remote control application for its Galaxy S smartphones will allow you to view content on your TV right on your phone. The feature is Twin View, and while we didn’t see it in action, the idea sounds awesome to us. Overall, we’re impressed with what we saw and are excited to start seeing more 3D TVs, better glasses, and more smart apps for televisions, hit the market.

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Developers: Apple throttling Web app speeds on iPhone homescreen

By on March 15, 2011 at 3:34 PM.

Developers: Apple throttling Web app speeds on iPhone homescreen

According to reports from developers speaking to The Register, iOS web applications — when launched from the home screen of an iPhone or iPad — run 2 to 2.5 times slower than if launched directly from the Safari web browser. Right now it’s unclear if Apple is directly, or indirectly, causing this to happen. It’s possible that the speed cut is a result of a bug, but the developers have pointed out that it makes web apps less desirable than those that can be downloaded or purchased through the iTunes App Store. If Apple is doing this on purpose, it could be viewed as an attempt to force developers to publish content to the company’s mobile application store — where Apple takes a 30% cut of sales revenues. “Apple is basically using subtle defects to make web apps appear to be low quality—even when they claim HTML5 is a fully supported platform,” argued one developer. Another developer said that Apple is using an older JavaScript engine, which is causing some of the issues. Web sites that are saved to the homescreen as web apps cannot take advantage of HTML5′s application caching capabilities, which allows for offline viewing. Developers have filed bug reports with Apple, but have yet to receive any feedback. More →

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PlayStation games coming to Tegra-based, Android devices

By on March 11, 2011 at 8:30 PM.

PlayStation games coming to Tegra-based, Android devices

According to information posted in NVIDIA’s Tegra Zone Android application, Sony PlayStation games will be making their way onto Tegra-based, Android devices in the not-to-distant future. “Sony Computer Entertainment is bringing its PlayStation games to NVIDIA Tegra-equipped phones and tablet devices later this year,” proclaims a post within the application. The electronic company will deliver “PlayStation 3-quality games” via its PlayStation Suite — a cross-platform framework first revealed back in January. The Japanese electronics company has started a certification program that will assure consumers and hardware manufacturers that their devices will be able to deliver the proper PlayStation experience. Sony will also begin populating the PlayStation Suite with game titles within “this calendar year.” More →

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Opera launches app store for Android, BlackBerry, Symbian, Java handsets

By on March 9, 2011 at 3:33 AM.

Opera launches app store for Android, BlackBerry, Symbian, Java handsets

Browser maker Opera has announced the a new application store for Android, BlackBerry, Symbian, and Java based handsets that offers both free and paid applications for your mobile device. “The Opera Mobile Store is available to Opera users and users of other mobile browsers, on all popular mobile phone platforms in more than 200 countries,” reads the press release. “The Opera Mobile Store uses Appia’s storefront commerce technology and leverages a wide catalog of applications.” The company boasts that its store attracted more than 15 million users from 200 countries, cultivating over 700,000 downloads per day, during its pilot stage this February. Opera has partnered with app store curator Appia to help launch the Opera Mobile Store globally. “The Opera Mobile Store presents a remarkable opportunity for mobile application developers to distribute localized content through a single, far-reaching marketplace,” said Appia’s CEO, Jud Bowman. “Appia is thrilled to partner with Opera to deliver an incredible storefront of applications to Opera users and beyond.” The Norwegian company has put a “featured link” leading to the new store in the Speed Dial section of the Opera browser. Hit the jump for the full press release. More →

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Bloomberg: BlackBerry PlayBook to run Android apps

By on February 10, 2011 at 5:50 PM.

Bloomberg: BlackBerry PlayBook to run Android apps

We independently confirmed it with multiple sources of ours when we broke the news back in January, and today, Bloomberg has chimed in with multiple sources of its own claiming that the BlackBerry PlayBook will indeed run Android applications. We reported that the PlayBook might run the Java VM Dalvik, but later received information that RIM might be looking for other options. Bloomberg has reported that RIM won’t be using Dalvik, but is looking elsewhere. With this news and RIM’s recent strategic moves, we can confidently say that we’re incredibly excited about the future prospects for Research In Motion — and the ability to run over 130,000 Android applications on our BlackBerry smartphones and PlayBooks, of course. More →

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Android Market now home to over 200,000 apps according to report

By on December 28, 2010 at 3:42 PM.

Android Market now home to over 200,000 apps according to report

According to independent Android app tracker AndroLib.com, Google’s Android Market is now home to over 200,000 apps. The site also reports that the Market’s apps have been collectively downloaded over 2.5 billion times. The news should hardly come as a surprise, of course, as developers are becoming increasingly focused on Android, which is poised to become the most popular smartphone platform in the U.S. early next year. Android’s global market share is skyrocketing as well, having gained a whopping 22% of the world’s smartphone market between the third quarters of 2009 and 2010 alone.

[Via Softpedia] More →

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Verizon Wireless branded Windows Phone 7 apps surface in Marketplace

By on December 22, 2010 at 8:46 AM.

Verizon Wireless branded Windows Phone 7 apps surface in Marketplace

If you’re waiting for a Windows Phone 7 device on Big Red, we have some encouraging news for you. It appears as though Verizon compatible WP7 applications are starting to make their way into the Windows Phone Marketplace. VZW is rumored to be launching a Windows Phone handset sometime after the New Year, but the presence of these Verizon-specific applications seems to hint that the timeframe could be shortly after January 1st. Anyone have plans to pickup a Windows Phone 7 set from Verizon Wireless?

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Apple’s Mac App Store set to open doors January 6th

By on December 16, 2010 at 9:12 AM.

Apple’s Mac App Store set to open doors January 6th

“Apple today announced that the Mac App Store will open for business on Thursday, January 6.” That is the opening line of a press release fresh out of Cupertino. The new service announced back in October offers developers a 70-30 split in revenues for applications sold and looks to mimic the utility and ease of the iOS-based App Store on the desktop.

“The App Store revolutionized mobile apps,” quipped Apple’s CEO, Steve Jobs. “We hope to do the same for PC apps with the Mac App Store by making finding and buying PC apps easy and fun.”

The store will be available in ninety countries upon launch and will contain both free and paid applications. Hit the jump for the full press release. More →

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Apple unsurprisingly only allowing full apps in Mac App Store

By on December 3, 2010 at 6:59 PM.

Apple unsurprisingly only allowing full apps in Mac App Store

Any developers out there that thought they’d be able to submit trial or demo versions of their applications for inclusion in Apple’s Mac App Store are going to unfortunately out of luck. Not unexpected, Apple has chosen to only offer full apps in the upcoming computer-focused application portal. Apple’s suggestion for those of you that still want to distribute beta, trial, or demo versions of your applications? Well, just keep on truckin’ and continue making those versions available on your website for direct distribution. With Mac OS X 10.6.6 just possibly around the corner, we might be browsing Apple’s latest App Store sooner than later (Apple promised a release by mid-January). More →

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Windows Phone 7 unlock tool released

By on November 26, 2010 at 3:40 PM.

Windows Phone 7 unlock tool released

If you have a Windows Phone 7 device and are itching to get some OS tinkering in, listen up. Blog ChevronWP7 has released their first Windows Phone 7 unlocking tool for users running Windows XP SP2 or higher. The unlock will allows for “the sideloading of experimental applications that would otherwise can’t be published to the Marketplace, such as those which access private or native APIs.” The tool itself is a dead-simple executable file that requires three to four clicks to delivery its payload. If you’re interested, hit the read link and let us know how you make out. More →

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Android Market to require content ratings on apps

By on November 24, 2010 at 8:01 PM.

Android Market to require content ratings on apps

A recent post by Google seems to indicate that the company will require application content ratings on all present and future applications listed in the Android Market.

“Please use our application ratings to help users determine whether your application and its content is appropriate for them,” reads the post. “This includes all the content in your app, including user generated content and ads, and content that your app links to.”

Applications can be rated all, pre-teen, teen, or mature and Google notes that “hate speech” is not permitted in the Android Market; Google is also mandating that applications that use location not be categorized for all users. There are several other category pre-requisites. Hit the jump to have a look at all of them. More →

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Orbitz launches iOS and Android app

By on November 12, 2010 at 5:00 PM.

Orbitz launches iOS and Android app

If  you’re a traveling iOS or Android user out there, the new Orbitz mobile apps may help make your life a little easier. Orbitz just let us know that they have launched a dedicated app for not just Apple’s iOS platform, but for Android as well. You can search through flights, hotels, cars all from your device and even book full trips. That’s in addition to checking your flight status, finding deals, and more. Orbitz is the first major online travel agency to launch native apps to assist their customers, regardless of platform. More →

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Facebook has 200 million active mobile users, improves iOS and Android applications

By on November 3, 2010 at 1:46 PM.

Facebook has 200 million active mobile users, improves iOS and Android applications

Today, at the company’s mobile media event, social networking giant Facebook announced that it has roughly 200 million active users on its Facebook mobile products; up from 65 million last year. Capitalizing on that momentum, Facebook announced several updated mobile offerings for two specific mobile platforms, iOS and Android.

The iOS Facebook application will get Facebook’s new “groups” implementation, easier location tagging of people, and the ability to link and upload photos to a “place.” The Android application, which CEO Mark Zuckerberg admits has been “a little behind,” will also be getting the “groups” and “places” functionality; Mr. Zuckerberg promised “true parity” between the two applications going forward. No ETA was given for the new applications but the innuendo appears to be “soon.”

UPDATE: It looks like the Android Facebook update, version 1.4.0, has just hit the Market. Enjoy!

UPDATE 2: The iOS update, version 3.3, has just made its way to the App Store.

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