Why Sony’s decision to stop pushing 3D gaming on its users is the right call
Why Sony’s decision to stop pushing 3D gaming on its users is the right call
After years of trying to push 3D gaming onto PlayStation 3 users, Sony (SNE) is finally waking up and realizing nobody really cared or wanted the added depth. Speaking with Eurogamer, Sony’s UK vice president and marketing director Fergal Gara said that “it’s fair to say consumers have decided it’s not hugely important at this time. It’s a capability we’ve got. It may have a bigger life a little further down the line.” Gara blamed 3D’s failure to explode in the living room on two factors: wearing 3D glasses is a hassle and watching 3D at home is not a focused viewing experience as it is in a theater because of all the distractions from other devices such as tablets.




















