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Xbox Cloud Gaming brings Fortnite back to iPhone and Android for free

The Battle for Tilted Towers in Fortnite.

Playing Fortnite on the go has been virtually impossible for the past two years. Epic Games is still fighting with Apple and Google, which means the publisher’s most important game isn’t available on the App Store or Google Play. Thankfully, Microsoft found a way to bring Fortnite back to smartphones without going through an app store. Starting today, Fortnite is free to play with Xbox Cloud Gaming on any supported device.

Fortnite on Xbox Cloud Gaming

All that you will need to start playing Fortnite is a Microsoft account and a supported device with internet access. That includes any iOS, iPadOS, and Android phones and tablets as well as Windows PCs. You don’t have to install any new software or have a membership. Just go to Xbox.com/play in a browser, sign in to your account, and start playing.

Once you load in, you can play with native touch controls or connect a supported controller. The list of supported controllers on Xbox Cloud Gaming is split into three categories: Official Xbox, Designed for Xbox, and Verified. Some manufacturers that sell supported controllers include 8BitDo, Backbone, PowerA, Razer, and SteelSeries.

Watch the video below to see Fortnite in action on mobile with Xbox Cloud Gaming:

“It’s an important step to add a Free-to-Play title to the cloud gaming catalog as we continue our cloud journey,” said Xbox Cloud Gaming head Catherine Gluckstein. “We’re starting with Fortnite and will look to bring more Free-to-Play games people love in the future. At Xbox we want to make gaming accessible to the 3 billion players around the world, and cloud has an important role in that mission. Quite simply we want you to have more choice in both the games you play and the way you choose to play them.”

Jacob started covering video games and technology in college as a hobby, but it quickly became clear to him that this was what he wanted to do for a living. He currently resides in New York writing for BGR. His previously published work can be found on TechHive, VentureBeat and Game Rant.