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Sony sells more than 4.1 million PlayStation Move controllers in 2 months

Updated Dec 19th, 2018 6:55PM EST
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Sony announced Tuesday that it sold more than 4.1 million PlayStation Move controllers worldwide in the product’s first 2 months of availability. The news comes just one day after Microsoft announced it had sold over 2.5 million Kinect sensors in less than a month. Sony’s PlayStation Move controller is positioned between Nintendo’s Wii controllers and the Microsoft Kinect sensor bar. Sony’s system uses physical controllers like the Wii, and it allows for very precise game control. Like the Kinect, however, it also uses a camera system to track players’ movements. Many gamers have said that the balance between the two technologies provides a better overall gaming experience, though Sony’s sales pace does fall short of the less precise Kinect. Sony’s figures also include multiple controllers purchased for a single PlayStation 3, while Xbox 360 users only need one Kinect unit per console. Hit the break for Sony’s press release.

PLAYSTATION®MOVE MOTION CONTROLLER SALES REACH OVER 4.1 MILLION UNITS WORLDWIDE

Remarkable Milestone Achieved in Just 2 Months since Its Release in September

Tokyo, November 30, 2010 – Sony Computer Entertainment Inc. (SCEI) today announced that the sales of PlayStation®Move motion controller for the PlayStation®3 (PS3®) computer entertainment system reached over 4.1 million units worldwide*1. The milestone was reached in just 2 months since its release in September for North America, Europe/PAL territories and Asia, and 1 month since the release in October for Japan. The number not only shows clear success of the launch of the new motion sensing controller but also indicates positive momentum going in to the holiday season and to the year 2011.

PlayStation Move motion controller is used in combination with the PlayStation®Eye camera*2 to detect the precise movement, angle, and absolute position in 3D space of the user, thereby allowing users to intuitively play as if they are within the game. Delivering the most realistic and immersive experience, PlayStation Move not only captures user’s motion but also player’s image itself to offer new augmented reality experiences in select games.

PlayStation Move offers more than 25 supported/dedicated titles for Europe/PAL territories up to date with vast line-up of software titles from all genres and all types of audiences. Some of the successful titles include Sports Champions, Start the Party, EyePet Move Edition, MAG, SingStar Dance and more. Upcoming PlayStation Move titles include the platform-defining franchises like Killzone 3 and LittleBigPlanet 2 that will further establish PlayStation Move as the must have motion experience for casual and hard-core gamers alike.

More than 41.6 million PS3 system has been sold globally*3 and despite entering its 5th year since launch, the system is yet to record another year of success. PS3, equipped with sophisticated processing units as well as future proof cutting-edge technologies, unfolded its potential, this year, with the introduction of PlayStation Move and stereoscopic 3D capabilities. SCEI will further continue to deliver strong value to the platform and will accelerate the growth of the platform by vigorously enhancing the entertainment experience only possible on the PlayStation® platform.

*1 Number as of November 2010. Cumulative number since its release date, September 15 for Europe/PAL territories and Asian countries/regions, September 19 for North America and October 21 for Japan. The number does not include sales of stand-alone PlayStation®Eye camera or stand-alone PlayStation®Move navigation controller.
*2 Users will need to use the PlayStation Eye camera to enjoy PlayStation Move motion controller on PS3®.
*3 Number as of September 2010.

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Zach Epstein
Zach Epstein Executive Editor

Zach Epstein has been the Executive Editor at BGR for more than 10 years. He manages BGR’s editorial team and ensures that best practices are adhered to. He also oversees the Ecommerce team and directs the daily flow of all content. Zach first joined BGR in 2007 as a Staff Writer covering business, technology, and entertainment.

His work has been quoted by countless top news organizations, and he was recently named one of the world's top 10 “power mobile influencers” by Forbes. Prior to BGR, Zach worked as an executive in marketing and business development with two private telcos.