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Nintendo Wii U doesn’t have system-wide ‘Achievements’ says game developer

Published Nov 12th, 2012 11:00PM EST
BGR

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Nintendo (NTDOY) president Satoru Iwata has already spoiled the unboxing ceremonies, but that doesn’t mean the Wii U doesn’t still have a few mysteries left to it. Legendary game designer Shigeru Miyamato of the Super Mario, Legend of Zelda, and Metroid fame told IGN back in June that the game company was working on “experiences along [the lines of] the Xbox 360’s Achievements and PlayStation 3’s Trophies.” But according to 5th Cell co-founder Jeremiah Slaczka, developer of Scribblenauts Unlimitedthe Wii U has no such system-wide accomplishments in place. Instead, it will be up to each developer to create their own Achievement-systems in their own games.

The news is disappointing, considering the fact that the Wii U is essentially playing catch-up to the Xbox 360 and PlayStation 3 in terms of having high-definition graphics and a wider array of video on demand services via Nintendo TVii. It was widely rumored that the Wii U would have an online service that would finally compete with Xbox LIVE and PlayStation Network.

Nintendo’s upcoming console launches on November 18th and will be available as two sets: $299.99 for the Basic Set and $349.99 for the Deluxe Set.

Raymond Wong is a technology reporter with a passion for cutting-edge gadgets and clean design. His writing has appeared on DVICE, Ubergizmo, G4TV, Yahoo News, NBC blogs. You might even have seen his videos on Xbox LIVE.