Nintendo’s got it, Sony should have it soon enough and now Microsoft is apparently getting ready to unveil its take on motion-controlled gaming. Unlike Nintendo and Sony’s solutions however, Microsoft looks to be taking an entirely different approach to the concept by removing a physical remote from the equation and using the actual gamer as the controller — at least where motion is concerned. The solution reportedly entails a sensor bar that observes gamer movement and uses it to control compatible games. You move, it moves. You kick, it kicks. You trip over your coffee table and bust your face, it… Well, we’re not sure what happens then. The bottom line is that this could very well be a tremendous leap where motion-controlled home gaming is concerned and from the sound of it, it could definitely eclipse Sony’s solution which sounds more like catch up than anything else. In both cases however, motion control will definitely be a nice value-add for PS3 and Xbox 360 owners. We just hope Sony and Microsoft aren’t viewing these solutions as game changers — especially where sales are concerned. Sure, the Wiimote might not be as unique once these new products hit the market but its just once piece of the equation as far as Wii appeal goes. Remember, the Wii isn’t stealing the market from Sony and Microsoft. It’s creating an entirely new and much broader market.

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Zach Epstein has worked in and around ICT for more than 15 years, first in marketing and business development with two private telcos, then as a writer and editor covering business news, consumer electronics and telecommunications. Zach’s work has been quoted by countless top news publications in the US and around the world. He was also recently named one of the world's top-10 “power mobile influencers” by Forbes, as well as one of Inc. Magazine's top-30 Internet of Things experts.