Electronic Arts reported its earnings yesterday and while things are hardly as catastrophic as, say, a company like Sony, EA did manage to fall short of projections. Revenue came in at $1.65 billion, short of the $1.90 billion projection and revenue for the fiscal year yielded around $4.2 billion compared to a projection of $4.68 billion. As a result, EA announced some big moves in an effort to slow the bleeding – 1,100 layoffs and the closing of 12 game studios. That’s the bad news of course. The good news is that EA finally plans to get on board and begin focusing major efforts on Nintendo’s Wii, the run-away leader as far as console sales are concerned. This might not be the best news Microsoft and Sony have heard all week as they will likely see several currently-exclusive titles hit Nintendo’s console, but an active EA presence on Wii will bring a new dynamic to the console. More importantly, it will give EA access to to a huge audience that had been previously untapped. How EA’s franchises will translate to the popular console remains to be seen but if there’s one thing that can boost EA’s revenue, it’s the Wii.
EA looks to Wii for salvation
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