Samsung’s new flagship Galaxy S6 andGalaxy S6 edge feature fresh new designs, better build quality, new software, the best smartphone displays on the planet and cutting-edge new internal components that represent huge leaps forward in many key areas. As we discussed in our Galaxy S6 review, all of this combines to create a fantastic experience that is far better than anything Samsung has ever released in the past.
As it turns out though, some of that cutting-edge technology comes at a steep cost, and performance may suffer in at least one important area.
In discussing the stunning new display on the Galaxy S6 in our review, we mentioned that the crystal-clear screen is impressive, but likely also a bit of overkill — quad HD resolution on a 5.1-inch display results in pixels that are far more dense than anything the human eye can discern.
As it turns out, packing quad HD resolution into the Galaxy S6’s screen also comes at a price.
Apple blog AppleInsider recently conducted a series of performance tests on the Galaxy S6 and compared the results to Apple’s iPhone 6 and iPhone 6 Plus. With “just” a dual-core processor and 1GB of RAM, Apple’s iPhones are often viewed as being a bit behind the times by gadget enthusiasts who put too much credence in specs on paper.
Now we’re seeing the same old story unfold once again. The Galaxy S6 packs a bleeding-edge octa-core Exynos processor, 3GB of LPDDR4 RAM and lightning fast UFS 2.0 flash memory. But since all of that tech has to support a quad HD display, graphics performance takes a significant hit as a result.
As we can clearly see in the graphics performance test results above, the 720p and 1080p displays on Apple’s iPhone 6 and iPhone 6 Plus allow for graphics performance that crushes Samsung’s new flagship smartphone. And while people who haven’t used either new iPhone in the past might assume the picture quality on Apple devices suffers as a result, anyone who has actually tried either phone knows that this simply isn’t the case.