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Infinity Blade

Infinity Blade for iOS tops console titles as most profitable Epic Games franchise ever

June 27th, 2012

On Wednesday during the Game Developers Conference in Taipei, Epic Games CEO Tim Sweeney revealed that the company’s iOS franchise Infinity Blade is more profitable than even its biggest console game. “The most profitable game we’ve ever made, in terms of man years invested versus revenue, is actually Infinity Blade,” Sweeney said. “It’s more profitable than Gears …

Infinity Blade for iOS grosses over $1.6 million in four days

December 14th, 2010

In its first four days of availability, Epic Games’ new title Infinity Blade grossed over $1.6 million according to a report. The highly anticipated game launched on December 9th and based on data from Apple’s Game Center, there were over 271,000 different users who played the game as of Sunday evening. Infinity Blade costs $5.99 …

Epic Games launches Infinity Blade for iOS

December 9th, 2010

Ever since Epic Games first demonstrated a work in progress codenamed “Project Sword” at an Apple press event, gamers around the world have been eagerly awaiting its release. It took several months, but the stunning Unreal Engine 3-based game is finally available for the iPhone, iPad and iPod touch. Under the release name Infinity Blade, …