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Google announces Android @ Home

May 10th, 2011

Google announced on Tuesday a new feature of the Android operating system called Android @ Home. The framework and associated functions transform an Android device into a home automation controller that connects and directs all of the devices and appliances in the user’s home. Android @ Home framework can be used to control gaming consoles, …

Android loses more ‘open’ cred as Google fights fragmentation

March 31st, 2011

According to a report filed by Bloomberg Businessweek, Google is beginning to shorten the proverbial leash that Android licensees are currently attached to. Citing “dozens” of industry executives working at “key companies in the Android ecosystem,” the publication writes that Google will need to approve the future Android-plans of its software partners in exchange for early access …

GoToMyPC finally launches for the iPad [video]

March 1st, 2011

If you’re a GoToMyPC fan, theres one thing you’ve been waiting for since Apple first introduced the iPhone: an iOS app. LogMeIn has had a successful app for iPhone and iPads, and now GoToMyPC is finally in the ring. GoToMyPC for iPad is a free app that features full remote desktop viewing and control, and …

Sony Ericsson announces the motion-activated MH907 headphones

September 21st, 2009

September 15th: Sony Ericsson claims, “the way you listen to music changes forever” on September 21st. September 21st: Sony Ericsson announces the MH907 motion-controlled headphones and 99.999999999999% of the world will continue listening to music the same old way. Don’t get us wrong — the new “SensMe” technology SE introduced today is kind of nifty. …

Microsoft looks to complete the trifecta with Xbox 360 motion control solution

May 1st, 2009

Nintendo’s got it, Sony should have it soon enough and now Microsoft is apparently getting ready to unveil its take on motion-controlled gaming. Unlike Nintendo and Sony’s solutions however, Microsoft looks to be taking an entirely different approach to the concept by removing a physical remote from the equation and using the actual gamer as …