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Titanfall maps, modes and weapons revealed in massive leak

Xbox One Titanfall Screenshots Leak

The release of Titanfall is just over a week away, but much of the game was shrouded in mystery until Reddit user FallenFusion unveiled several screenshots and previously unknown details this week. According to the leak, Titanfall will feature 15 maps at launch, at least 5 modes, 9 campaign matches and the ability to “regenerate” (similar to prestige in Call of Duty) once you’ve reached the highest attainable rank in multiplayer. A detailed list from the thread can be seen below.

PILOT HUNTER: Kill the enemy team’s Pilots to reach the score limit and win—one point is awarded for each Pilot killed. Although killing Grunts and Spectres in this mode will not earn points towards your team’s score, doing so will still give you build time reductions on your replacement Titans and Titan Core Ability.

MAPS: There are 15 maps. Most of which we know already. I have actual top-down map images and may post them later if demand is high.

TURRETS: See here Heavy turrets are designed for killing everything—including Titans. When used out in the field, they are often braced into position in urban environments atop buildings, and have a considerable range of motion and excellent target tracking systems. Multiple Titans are usually required to disable a single heavy turret by focusing their fire on it. They operate autonomously and, in most cases, can be “flipped” (to fight for the other team) when a nearby console is compromised, often with a Data Knife.

GENERATIONS: Thanks to RazorUK we basically know a ton about Generations already, I’ll spare the details. But I was given this screenshot of what “Regenerating” actually looks like.

ZIPLINES: See here Ziplines travel both ways, up and down. They’re especially helpful in CTF matches and escaping areas quickly. You can attach to it from either end or even while in midair (assuming you’re close enough.) You hold the reload button to latch on and ride. They’re a fixed part of the map and cannot be freely attached to the architecture.

CAMPAIGN: Without spoiling any story details, there are 9 campaign matches, and you can play from each side, IMC and Militia. The matches consist of 5 Attrition & 4 Hardpoint games. Picking each side results in different pre-match briefings and chatter during the battles. There are some surprises which will keep things different from the traditional multiplayer experience.

The Reddit thread also features overhead images of all 15 maps, including Angel City and Fracture which both appeared in the beta. The names of the other maps are Airbase, Boneyard, Colony, Corporate, Demeter, Lagoon, Nexus, Outpost, Overlook, Relic, Rise, Smuggler and Training Ground. Check out a few of the images below, and then head over to DualShockers to see the rest.




Jacob Siegal is Associate Editor at BGR, having joined the news team in 2013. He has over a decade of professional writing and editing experience, and helps to lead our technology and entertainment product launch and movie release coverage.