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What if you could play a first-person shooter in real life?

Kickstarter: BGnG Real-Life First Person Shooter

Those gamers who no longer find first-person shooters amusing enough should check out a new Kickstarter  project that wants to offer players a “real-life in-person combat shooter and horror survival experience.” In other words, players get real weapons and combat gear, and experience real combat and pain. Blood, Guts ‘n Glory (BGnG) is an event that will take place in Atlanta Georgia this October, assuming the project is fully funded. The project places teams of players into realistic combat scenarios where they’ll have to fight zombies and mutants or battle insurgents and other special forces.

The players will be equipped with a main tactical IR-based M4 variation, that will have the same size, shape, weight, recoil, realistic sound, changeable magazines and muzzle flash as the actual rifle, and a secondary IR Glock 17 replica with characteristics to the real gun.

Moreover, they’ll also be equipped with a PAIN belt (Penalty Action Includes Nerve Stimulation) that will deliver adjustable electric shocks when shot by the other team or attacked by zombies.

BGnG has raised almost $3,000 of the $125,000 it needs to deliver the product, but it has 26 more days to raise the necessary funds.

The company plans to partner with two other firms that are currently working with the “Walking Dead” series to provide art, set design and all the other special effects needed to create a realistic combat experience.

Available pledges from BGnG range from $10 to $3,500, but interested players will have to pay at least $125 to get 2 tickets, 1 primary weapon and 1 secondary weapon. Travelling to Atlanta is, obviously, not included. The following videos reveal more details about the BGnG game idea, and about the PAIN feedback belt.

Chris Smith started writing about gadgets as a hobby, and before he knew it he was sharing his views on tech stuff with readers around the world. Whenever he's not writing about gadgets he miserably fails to stay away from them, although he desperately tries. But that's not necessarily a bad thing.

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