Sony will soon unveil everything there is to know about Project Morpheus’ launch, but the first details regarding gaming on the PS4 virtual reality headset have already been shared with some members of the media – and they paint a glorious future for VR gaming. A new piece in Wired tells the story of Sony’s secret weapon for VR: one of its partners is already working on first-person shooter games that would be played with a special gun accessory that nobody else has, and which will fix critical issues with such games, at least when VR is involved.

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And you won’t have to wait too long for this product to come out either, as apprently Sony will launch its VR headset at some point in the first half of next year. Comparatively, Facebook’s Oculus Rift, which is also backed by Microsoft, is coming in the first quarter of 2016.

Now, I know what you’re thinking: Project Morpheus won’t be the only VR device to let you play first-person shooter games, but Impulse Gear might be the first company to come out with a proper way to do it by choosing Sony’s platform over rivals. By using the special gun controller that incorporates a PlayStation Move sensor rather than a regular PS4 controller, the company thinks it has figured out a way of dealing with the potential simulator sickness issues that gamers might go through when experiencing such games in VR.

The gun will have a VR equivalent on the screen, making a gamer’s gestures feel more natural. Instead of pressing buttons on a controller and managing sticks with a VR headset covering their eyes, players would have a gun-like device in their hands that can be maneuvered and generate a response on the screen, including raising it at eye level for more accurate shot.

project-morpheus-first-person-shooter-1Image Source: Wired/Peter Earl Mccollough

Oculus’ best practices for developers recommend that characters in first-person-view games don’t move faster than 1.8 meters per second, which might be too slow for fast-paced shooter games. But Impulse Gear could push those speeds up to 6 meters per second for Project Morpheus, making first-person games in VR possible on Sony’s product.

Wired also point out that Sony is well aware that gamers will need a reason to shell out “several hundred of dollars” on Project Morpheus, and it thinks a wide variety of games will do the trick. It’s not clear at this time whether Sony will unveil any VR gaming titles that make use of this new controller technology for VR first-person shooters, but the company will certainly unleash a slew of new games at E3, including more than 20 games that are made with Project Morpheus in mind. As for the special controller supposed to fix first-person shooter games in VR, that’s apparently going to be demoed behind closed doors at E3.

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