Before Halo, before Call of Duty, there was one first-person shooter that could bring people together just as easily as it could tear friendships apart. One game could be the focal point of a 10-year-old’s birthday party or a pregame at a college dorm. That game was GoldenEye. The movie-licensed Nintendo 64 classic set the stage for console shooters for generations to come and still holds some cultural relevance nearly 20 years later. More →
Finally good news for parents — a well-constructed research study in a leading pediatric journal finds that children playing 1 to 3 hours of video games a day are more well adjusted than their non-gaming peers. Crucially, the mental health benefits go only to kids who play more than an hour a day. Playing just half an hour is not associated with either positive or negative effects. More →
It looks like GameStop’s much-maligned used game trade-in rates are about to get the overhaul they so desperately need. According to leaked internal documents obtained by Kotaku, GameStop will be implementing a new, simplified pricing structure on August 18th which should eliminate the need to put money toward preorders or subscribe to Game Informer in order to get the best deal on a trade-in. Instead, GameStop will buy your games at a flat rate which should only fluctuate depending on whether or not you’re a member of the Power Up Rewards program or if you want cash instead of credit. More →
When we try to justify the price we pay for a game console, we rarely think back past the last generation. At just $400, the PlayStation 4 is a steal compared to its $600 predecessor, yet Microsoft has received plenty of flak for launching the Xbox One at $500. What’s interesting is that when we step back just a few generations further, prices suddenly plummet to $300 or less. More →
Twice a year, the biggest names in video game speedrunning from all around the world come together for Games Done Quick, a livestreamed charity marathon which has quickly become one of the most popular gaming events on the Internet. Summer Games Done Quick 2014, the latest incarnation of the marathon, started this Sunday with a speedrun of Super Mario 3D World, one of our favorite games of 2013. Of course, we didn’t beat it in under 2 hours. More →
Maybe obsessively collecting every video game known to man has its rewards after all. Engadget brings us word that avid gamer Michael Thomasson has sold his collection of more than 11,000 games and 100 different consoles on gaming auction site GameGavel for $750,250, which is a pretty astonishing sum given that there’s no way whoever is paying that much money for his collection will ever play the vast majority of those games. More →
The world’s largest video game collection is now available to purchase, Ars Technica reports, as collector Michael Thomasson, who has bought more than 11,000 video games and over 100 game consoles over the last 20 years needs the money to better support his family. Bidding started at $1 on Wednesday at GameGavel, and with more than six days left to go, the price has reached $90,751 – though the reserve price has not been met yet. More →
In addition to cataloging the Internet, the Internet Archive has launched a new project called Console Living Room that will let gamers play classic console video games online directly in a web browser. The best part is that the games are available to play legally, as their respective intellectual property protections have expired. However, gamers shouldn’t expect Xbox and PlayStation titles to appear in the list, or at least not for the time being, as the list of games only includes titles for the Atari 2600, the Atari 7800 ProSystem, the ColecoVision, the Magnavox Odyssey and the Astrocade systems.
In the relatively brief history of video game consoles, we have seen many more failures than successes. Consoles have failed for various reasons, from poor game selection to being overpriced. However, some fail because they were simply not very good. The most recent console generation has brought us a couple of solid options in the PlayStation 4 and Xbox One, but the Wii U’s struggles have also given us a reason to reflect — it’s not a bad console at all, but sales have been very slow thus far. So with that, let’s take a look at the 10 worst gaming consoles of all time. More →
Telltale Games, the maker of the TV show-based “The Walking Dead” video game, has confirmed that it’s working with HBO to launch a “Game of Thrones” series of games starting in 2014, Polygon reports. “We’ll be taking advantage of all the fiction to make something great,” Telltale Games CEO Dan Conners said.” We’re just really getting into it right now and thinking about characters – who has the most at stake, who has the biggest impact on the world.” More →
Don’t despair over kids who sit in their basements and play video games for hours on end — they could one day save your life. The Huffington Post reports that “scientists at University of Texas Medical Branch at Galveston pitted high school sophomore gamers, college gamers, and medical residents against each other to see which group would perform better using virtual surgery tools.” The results were clear: the high school gamers performed better virtual surgery than the medical residents. More →
Unless you’re a devout gamer with a penchant for gaming trivia, chances are you’ve probably never heard of Trip Hawkins. Back in 1982, Hawkins founded a company called Electronic Arts (EA), better known today as just EA. Flash forward 30 years and EA is now the world’s largest game publisher. Although Hawkins isn’t nearly as influential as he once was, he made an brow-raising comment in a recent interview with IGN. Even with more people becoming gamers and playing games, Hawkins says the console market is “going to become a smaller market, and it’s going to be more like a hobby market” because of the rise of gaming on PCs, smartphones, tablets, etc. More →
What do Google (GOOG) searches and video games sales have in common? More than we thought. According to a report called “Understanding the Modern Gamer,” there is a lot of insight on game sales that can be gleaned from video game-related searches. For example, using tracked search data from 2010 and 2011, the white paper reveals that “if a game accrues 250,000 clicks in the 10 months around launch, it will likely sell between 2 and 4 million units in the first four months after release.” The report claims it can predict 84% of game sale just from using Google searches.