As with everything it does, Valve plans to tinker with the Steam Controller as many times as the creators and the users deem necessary until it’s complete. Those who were in attendance at Steam Dev Days on Wednesday were the first to learn that Valve is planning to readjust the ABXY buttons on the Steam Controller into a diamond layout, similar to the design of most modern home console controllers. This should limit compatibility issues for classic titles. More →
The first annual Steam Dev Days event doesn’t begin until Wednesday of this week, but Valve has already released SteamVR to the public, its experimental virtual reality mode for owners of the Oculus Rift who want a sneak peek at Valve’s progress on a VR interface. SteamVR allows Steam users to explore the digital platform We reported last week that Valve would be introducing a software development kit for developers who want to work with virtual reality. SteamVR is likely just a proof of concept as Valve prepares even more substantial reveals for later this week. More →
Valve has confirmed that it will release a software developer kit that will allow developers to work on a standard interface for virtual reality games in order for players to enjoy a seamless experience across devices and games, BBC has learned. The kit will be released at Valve’s Steam Dev Days conference that will take place in mid-January in Seattle. At CES 2014, the company and its partners have unveiled no less than 13 Steam Machine console prototypes, although neither one comes with virtual reality features. More →
Valve on Monday announced its Steam Machine partners at CES 2014, and the list includes thirteen companies that want to build Steam Machine consoles based on the company’s platform, Engadget reports. Alienware, Alternate, CyberPower, Digital Storm, Gigabyte, iBuyPower, Falcon Northwest, Materiel.net, Next, Origin, Scan Computers, Webhallen and Zotac have all Steam Machine prototypes priced anywhere between $500 to $6,000, offering specs that can rival and even surpass the newly released Xbox One and PlayStation 4 (details after the break). More →
Valve on Friday shipped Steam Machine beta units to 300 lucky developers, with some of them already posting details – including image galleries and hands-on videos – about the new console in town. In addition to listing specs for the test console, some developers posted on YouTube unboxing, gameplay and teardown videos for the first Steam Machine unit. More →
This Friday, Valve will begin shipping its official Steam Machines and Steam Controllers to the 300 lucky people who made it into the beta. The Linux-based game console was first announced in September along with SteamOS, an operating system tailor-made for the device, and the Steam Controller, a brand new input method that could close the divide between a console controller and a keyboard. More →
More than 7 million gamers were logged into Steam at the same time on Sunday, a new record for Valve‘s platform, which has a total of around 65 million users according to the latest available data. The new number surpasses last year’s record of over 6 million users that played simultaneously on November 25th, 2012, Engadget reports. The new record is particularly interesting considering that Sony and Microsoft have each released new consoles in the past few weeks, the PlayStation 4 and Xbox One, with both devices receiving increased attention from gamers. Over 1 million PS4 units were sold during its North American launch, a number the Xbox One matched during its first day of sales, although Microsoft launched its new console in more markets than Sony. More →
Steam on Wednesday published its Black Friday and Cyber Monday game deals part of the Autumn Sale 2013 promotion that takes place from November 27th to December 3rd. The company will offer different deals each day combined with flash sales that last only eight hours each. Discounts range from 50% to 80% for the first new daily deals, while flash sales have discounts between 33% and 80%.
Valve plans to show off its virtual reality prototype and explain what it will mean for Steam at its Steam Dev Days event that takes place in Seattle in mid-January. The schedule for the developer sessions includes a couple of virtual reality-related events aptly titled “What VR Could, Should and Almost Certainly Will Be within Two Years,” and “Virtual Reality and Steam.” Apparently, in addition to Steam Machines and Steam Controllers, Valve is interested in building more gaming hardware. More →
Valve really is serious about competing with the Xbox One and the PlayStation 4 after all. The Seattle Times went to Valve’s offices in Bellevue, Wash. and got to take a look at some early prototypes of Valve’s Steam Machine consoles that will run on its free-to-use SteamOS gaming platform. From the picture that The Seattle Times published, the prototype Steam Machine looks a lot like an Xbox One: A large black box that will hook into your television and act as your main gaming interface. Valve representatives tell the Times that they’re “trying to advance the stagnant PC hardware platform and provide an open platform on which other companies can innovate.” Pictures of prototype Steam Machine consoles follow below. More →
Valve seems to have hit on a good thing with its Steam online store for PC games. The Verge reports that Steam now has 65 million active users, which represents a 30% year-over-year rise from 2012 and which has helped the store blow past Xbox Live’s active user count of around 48 million users. The reason this is interesting is that Valve will be taking on both the Xbox One and the PlayStation 4 next year when manufacturers start cranking out Steam Machine consoles based on its free-to-use Linux-based SteamOS gaming platform. While it’s going to be hard for a third player to make waves in the gaming console market, Valve’s 48 million active Steam users give it a better head start than any other prospective players.
After a week of exciting announcements from Valve revealing SteamOS, Steam Machines and the Steam Controller, gamers couldn’t help but be a little disappointed that the next iteration of the Half-Life franchise was once again missing in action. As it turns out, Valve quietly filed a trademark on Sunday for Half-Life 3 with the Office for Harmonization in the Internal Market, the trademarks registry in the European Union. Thanks to the sleuths at NeoGAF, we now have undeniable proof that the long-delayed Half-Life 3 is a real product that does or will exist. Of course, Valve has yet to respond to the discovery, and there’s no evidence that the game is in an even remotely playable state, but this is the first significant sign in months that the franchise is still alive.
When Valve announced its Steam Machines initiative on Wednesday, the company also said that it would soon reveal more about how gamers would interact with these new consoles, which are designed to bring the PC gaming experience to your living room television. Gamers didn’t have long to wait, as Valve revealed the Steam Controller on Friday as the last announcement in its week-long spree of reveals about Steam in the living room. Valve’s controller is a radical redesign of the typical console controller, designed to work with every single PC game to date and games that have yet to launch as well. More →