Years ago, at the 2013 DICE Summit, J.J. Abrams took the stage to reveal that his studio was working with Valve to create two movies: one in the Portal universe and one in the Half-Life universe. That’s basically the last we heard of the projects, but at the Westworld premiere this week (an upcoming HBO show on which Abrams is an executive producer), IGN took a moment to ask Abrams about their status.
Over the past several years, I’ve had the opportunity to play around in virtual reality dozens of times. Whether it was a 360-degree movie on the Oculus Rift or an intense car chase on PlayStation VR, I was always entertained. But until I got my hands on an HTC Vive, I never realized that VR might actually be the next big thing. More →
The dawn of the VR era is nearly upon us, but if you want to be a part of it, you’ll have to make sure your hardware is up to snuff. This week, Valve released a free SteamVR Performance Test on Steam to give users a chance to diagnose their computers before the VR headsets launch later this year. More →
There’s nothing that wakes you up when the second-day fatigue hits you at MWC like a dose of virtual reality. And who would have thought a few years ago that HTC, Samsung, and LG would extend their smartphone and tablet battles into a brand new business: Virtual reality.
After being disappointed by LG’s first VR headset and amazed by what a 4D experience feels like using Samsung’s Oculus-powered Gear VR, I tried HTC’s Vive. In the year since its announcement, the device went through a few design changes and I have to say right from the beginning that there’s really no contest. If you want VR done right, it looks like the Vive is the way to go.
The modding community has been growing steadily ever since the dawn of PC gaming, but only in recent years has the idea of paying for user-created content become a reality.
Valve has been leading the charge with the Steam Workshop, giving Team Fortress 2 and Dota 2 modders the opportunity to share their creations with a large audience, but starting this week, modders will be able to start setting their own prices for those creations and selling them directly to consumers. More →
Halloween might be spooky, but there’s no time of the year quite as terrifying for PC gamers as the Steam Holiday Sale. On Thursday, Valve launched the biggest PC gaming sales event of the year on its digital download platform. From now until January 2nd, Steam will feature hundreds of sales, but you’ll have to check back fairly frequently if you want to get the best deals. More →
There have been rumors for years that Steam would eventually evolve from a gaming platform into a full-blown multimedia service, and now it appears that Valve is taking the first steps to make that a reality. Steam Database (@SteamDB on Twitter) was one of the first to notice the addition of the following new app types in the most recent Steam beta update: film, TV series, video, plugin and music. More →
PC gamers rejoice! It’s that time of the year again — the Steam Summer Sale is upon us, and no one’s bank account is safe. The Summer Sale is famously (or maybe infamously) known as the best time to pick up any of the hit games you missed out on over the past year for unthinkably low prices. Discounts for recently released games start between 15%-25%, but older titles have been discounted up to 80%. More →
Bad news, Linux fans. Valve took to the Steam Community forums on Tuesday to announce that its first foray into hardware would be delayed to next year. The Steam Machines garnered a great deal of interest when they were revealed last year, promising to bring a desktop experience to the television. Valve has already revealed 13 companies which plan on releasing their own Steam Machines in the years to come, but it doesn’t look like any of them will make it to retail this year. More →
As with everything it does, Valve plans to tinker with the Steam Controller as many times as the creators and the users deem necessary until it’s complete. Those who were in attendance at Steam Dev Days on Wednesday were the first to learn that Valve is planning to readjust the ABXY buttons on the Steam Controller into a diamond layout, similar to the design of most modern home console controllers. This should limit compatibility issues for classic titles. More →
The first annual Steam Dev Days event doesn’t begin until Wednesday of this week, but Valve has already released SteamVR to the public, its experimental virtual reality mode for owners of the Oculus Rift who want a sneak peek at Valve’s progress on a VR interface. SteamVR allows Steam users to explore the digital platform We reported last week that Valve would be introducing a software development kit for developers who want to work with virtual reality. SteamVR is likely just a proof of concept as Valve prepares even more substantial reveals for later this week. More →
Valve has confirmed that it will release a software developer kit that will allow developers to work on a standard interface for virtual reality games in order for players to enjoy a seamless experience across devices and games, BBC has learned. The kit will be released at Valve’s Steam Dev Days conference that will take place in mid-January in Seattle. At CES 2014, the company and its partners have unveiled no less than 13 Steam Machine console prototypes, although neither one comes with virtual reality features. More →