SimCity Offline Mode Release Date

More than a year too late, EA does the right thing with SimCity

By on March 14, 2014 at 11:15 PM.

More than a year too late, EA does the right thing with SimCity

More than a year ago, developer Maxis and publisher EA launched a refresh of SimCity, one of the iconic games of the 1990s that was a cherished staple of early computer gaming. However, like a lot of things EA touches, the new SimCity was a disaster from day one. The game’s always-on digital rights management system that forced players to play the game online quickly crashed EA’s servers and made the game unplayable during its launch week. More →

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SimCity Offline Mode Coming Soon

EA finally looks ready to own up to the SimCity disaster

By on January 13, 2014 at 5:05 PM.

EA finally looks ready to own up to the SimCity disaster

It’s been nearly a year since SimCity was released, but Maxis finally confirmed on Sunday that the game will be receiving an offline mode “as soon as possible.” The SimCity debacle has been one of the strangest gaming catastrophes in recent history, filled with misinformation, botched launches and an angry mob of gamers refusing to settle for a product that didn’t live up to expectations. By the time SimCity was back in gamers’ good graces and most of the major issues had been resolved, the game had become all but irrelevant. More →

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SimCity Offline Mode

SimCity developers reconsidering always-online requirement

By on October 4, 2013 at 8:15 PM.

SimCity developers reconsidering always-online requirement

Although it looked like the PR nightmare of the SimCity launch (both of them, in fact) might never end, EA and Maxis did eventually solve the worst of the issues with the game. By most accounts, the new SimCity is running much smoother, and the team at Maxis has been releasing regular updates to expand the amount of content within the game. Despite the relative calm, there is still a vocal group of gamers who want the option to play the game offline, and a post on the SimCity blog on Thursday seems to indicate that the team has heard the pleas of its community. More →

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SimCity For Mac Bugs

EA accused of botching SimCity for Mac launch [updated]

By on August 30, 2013 at 10:15 PM.

EA accused of botching SimCity for Mac launch [updated]

It may be time to wonder if some malevolent entity has placed a curse on the SimCity franchise. TUAW points out that EA forums have been flooded with complaints from Mac users who say that the recently released SimCity for Mac is unplayable. The biggest complaint seems to be that the game won’t let users play in full-screen mode, although other gamers are having trouble just installing the game onto their MacBooks. A spokesperson for EA subsidiary Maxis acknowledged that “there are a small number of players who have encountered issues with SimCity for Mac” and that the company was working on fixes. EA was forced to apologize earlier this year when it botched the launch of SimCity for Windows after the company’s always-on DRM requirements quickly overwhelmed its servers and rendered the game unplayable. More →

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SimCity PR Nightmare

SimCity PR nightmare escalates

By on March 13, 2013 at 11:00 AM.

SimCity PR nightmare escalates

Over the past couple of days, “SimCity” has eclipsed “Pope” in global search volume. Electronic Arts has finally created something that has captivated the world with an intoxicating melange of drama, tragedy and sick humor. Too bad all of these elements emerge from EA’s project management, not the game itself. The first stage of the SimCity fiasco stemmed from how EA’s servers spectacularly failed to cope with the entirely predictable launch week traffic. But the next stage is potentially even more damaging. On EA’s Answer HQ website, one of the most heated discussion threads is now about whether the entire pathfinding and traffic management systems of the game are badly broken. More →

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