Nintendo faces an interesting dilemma. If it waits too long to release a new console, everyone will just wait to see what Sony and Microsoft do to follow up the PlayStation 4 and Xbox One. On the other hand, if Nintendo jumps the gun, it could find itself in the middle of a war with some unexpectedly expensive VR hardware.
After unveiling the new multiplatform Nintendo Account system last October, Nintendo has opened up registration for users this week. In order to create an account, users can head to the new Nintendo Account landing page and sign up using their Nintendo Network ID as well as Facebook, Twitter and Google+ accounts. More →
When Nintendo unveiled its first smartphone app last year, gamers were disappointed, to say the least. Rather than port a 2D Mario game to iOS and Android or build a brand new experience around one of its famous characters, Nintendo opted to create a social messaging application called Miitomo.
It wasn’t what fans were expecting, but a new report hints that the next app will be more in line with what the Nintendo faithful would want from the company. More →
Nintendo has had a rough go of it in recent years. After dominating the previous generation with the crossover hit that was the Wii, Nintendo decided to go out on a limb once again with the Wii U in 2012. Unfortunately, that limb snapped, and the company has been scaling the tree ever since in an attempt to repair its relationship with its fans.
So at the dawn of a new year, how does Nintendo plan to become a powerhouse once again? More →
We’ve all been there. We’ve all fought for saved games that we’d thought we’d need at some point in the future. But one hardcore gamer has probably beat all of us, as he left an old Nintendo console turned on for over 20 years just to keep a saved game alive. More →
When it comes to generating buzz, video game giant Nintendo has been doing so by keeping mum about what’s under development, but its recent patent filing has some speculating that touchscreen technology is coming to a gamepad near them. More →
Though the original Super Mario Bros. is arguably the most iconic video game ever released, Super Mario Bros. 3 remains a classic in its own right. The graphics were next-level for the NES and the gameplay itself was and still is incredibly fun and addictive. Even today, a full 25 years after its release, you can fire up Super Mario Bros 3. and gleefully spend hours upon hours traversing through an exciting and frustrating maze of creatively designed levels. If you stroll into any video game store that sells old NES games, it’s a safe bet that Super Mario Bros. 3 will be the most expensive title available.
I’m old enough to remember when Super Mario Bros. 3 was released – you know, back when video games were sold in boxes slightly bigger than your average VHS tape – and can attest that the game was an immediate hit and lived up to the immense schoolyard hype that accompanied its release. Not surprisingly, the title was deservedly ranked as the best video game of all time by IGN. If you’re as fond of the game as I am, well, you’re going to love this little slice of previously little-known video game history.
In what is likely one the most obscure and fascinating stories in video game history, Sony back in 1988 signed off on a deal whereby it would provide Nintendo with CD-ROM drives for the SNES. The thinking at the time was that the SNES, in addition to being able to play standard cartridges, would also be able to run disc-based games via Sony’s CD-ROM technology.
Ultimately, a contract dispute over money and various licensing issues killed the partnership, but not before 200 prototype units of the hybrid device, dubbed the “PlayStation” or “Super Disc”, were manufactured. This past July, a Reddit user posted a rare photo of the device after discovering it in his dad’s possession. Naturally, many commenters were quick to call it a fake.
Where did it all go wrong?
I spent years arguing that Nintendo would never sully itself with half-hearted attempts to infiltrate the mobile gaming ecosystem, but earlier this year, I was proven wrong when former CEO Satoru Iwata revealed that the company was partnering with games publisher DeNA to bring its popular IP to smartphones and tablets. More →
Remember back in 2012 when we were all talking about the death of the home video game console? Back when we said that mobile devices and cloud-based services would take over for archaic boxes under our televisions and the outdated discs we put inside of them? We were all very, very wrong.
Nintendo’s backward YouTube policies are emblematic of why it’s getting killed by Xbox and PlayStation
Let’s just come out and say it: Nintendo these days is a backward company that is getting killed by Microsoft and Sony because it refuses to adapt with the times. If you want evidence to support this, you need look no further than the company’s utterly backward YouTube policies in which it issues takedown orders left and right to some of its most dedicated fans. More →