Angry Birds developer Rovio sets sights on New York IPO

By on March 18, 2011 at 4:20 PM.

Angry Birds developer Rovio sets sights on New York IPO


It may soon be possible for you to own your own slice of the Angry Birds empire. Days after announcing $42 million in Series A funding, Rovio’s board chairman has expressed interest in seeking an initial public offering in the United States, according to statements made to Finnish business magazine Talouselama. “The plan is to seek an IPO in New York, but the specific timing and details are still open,” Ville Heijari, a Rovio spokesperson confirmed to Reuters in an email on Friday. Angry Birds has been a smash hit since its launch, and has boosted its fan base by issuing frequent seasonal updates across multiple platforms. More →

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Tom Clancy’s Rainbow Six Shadow Vanguard for iOS now available

By on March 17, 2011 at 7:44 PM.

Tom Clancy’s Rainbow Six Shadow Vanguard for iOS now available

We used to love the Tom Clancy PC titles growing up. Sitting at our computer, bag of Doritos, fingers moving effortlessly across the WSAD keys, eyeing the screen, and tapping our mouse to fire off perfectly executed head shots. Now, that’s possible on your iPhone. Tom Clancy’s Rainbox Six Shadow Vanguard from Gameloft is now available in the iTunes App Store for iPhone, iPod touch, and iPad. Like the classic Rainbow Six games, your job is to lead a Rainbow Unit through 11 different missions as you work to rid the world of terrorists. You’ll start the game with Operation: Steel Wind where your goal is to take out a terrorist organization called “Free Europe” which has taken over the Belgian Embassy in London. Like other Rainbow Six titles, you’ll have access to a tactical map, but you can’t plan a route ahead of time. We usually prefer solo first person shooters, but we have to admit we had fun managing our team and telling them to take cover, fire on enemies, or lob grenades.  Controls were easy and the graphics looked pretty stellar. We haven’t had a chance to try it yet, but there’s also multiplayer support where you can frag with up to ten other players, or go through the campaign with a friend in co-op mode. Rainbow Six Shadow Vanguard is available now in the iTunes App Store for  $6.99. More →

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Throwback Thursday: The Atari Lynx

By on March 17, 2011 at 5:42 PM.

Throwback Thursday: The Atari Lynx

Released in 1989, the Atari Lynx was a portable gaming device way ahead of its time. As the world’s first portable gaming device to boast a color display, the Lynx packed a host of other innovative features — including the ability to be held with the D-pad on the left or right for ambidextrous gameplay. The 16-bit gaming system packed  a 3.5-inch display which supported 4,096 colors, a 4MHz processor, 64KB of RAM, a 3.5mm headphone jack, ComLynx port, and was powered by six AA batteries. The ComLynx port could be used to daisy-chain multiple Lynx players together — up to eighteen total — for collaborative multiplayer gaming. The Lynx had the misfortune of being released in the same year as Nintendo’s Game Boy, which was priced $100 cheaper and viewed as less bulky. An updated Lynx handheld — the Lynx II — was released in 1991, but, thanks to Sega’s newly launched Game Gear and continued pressure from Nintendo, it didn’t fair much better. Any gaming pioneers out there buck the Nintendo and Sega trend and own an Atari Lynx? More →

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Nintendo 3DS breaks Amazon U.K. console pre-order record

By on March 17, 2011 at 4:49 PM.

Nintendo 3DS breaks Amazon U.K. console pre-order record

If Amazon U.K.’s pre-orders are any indication of what’s to come, the Nintendo 3DS could be as big of a hit as it was in Japan when it launched in February of 2010. On its Twitter account Thursday, Amazon UK said that the Nintendo DS has become the most pre-ordered console ever. U.K. residents interested in buying the device can purchase it for £187 ($381 USD). The Nintendo 3DS will launch in the United States on March 27th for $249.99. As its name suggests, the 3DS offers a 3D display, and games are backward-compatible with previous Nintendo DS and DSi titles. More →

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U.S. video game market jumps 3% in February

By on March 12, 2011 at 7:13 AM.

U.S. video game market jumps 3% in February

The U.S. retail video games market grew 3% in February, up from the same time period last year, to $1.36 billion, according to new figures from NPD Group. Video game hardware sales were up 10%, but software revenue fell 5% during the month. Microsoft’s Kinect controller for the Xbox 360, which Microsoft recently said passed 10 million unit sales, helped drive the 22% jump in sales of video game accessories. Microsoft’s Xbox 360 console rocked the top sales spot in the console market, with 535,000 consoles sold in February. Nintendo sold 454,000 Wii units, and Sony has not yet disclosed sales figures for the PlayStation 3. More →

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Amazon, GameStop offering pre-orders of Nintendo 3DS

By on January 20, 2011 at 5:00 AM.

Amazon, GameStop offering pre-orders of Nintendo 3DS

Got yourself all jazzed up about the impending release of the Nintendo 3DS? Good news. Retailers Amazon and GameStop have begun offering pre-orders of the 3D portable-gaming system. In return for hammering in your credit card digits, and promising to pay $249.99 in March, you can reserve yourself the latest and greatest gadget from the Japanese electronics maker. Any takers? More →

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Infinity Blade for iOS grosses over $1.6 million in four days

By on December 14, 2010 at 1:23 AM.

Infinity Blade for iOS grosses over $1.6 million in four days

In its first four days of availability, Epic Games’ new title Infinity Blade grossed over $1.6 million according to a report. The highly anticipated game launched on December 9th and based on data from Apple’s Game Center, there were over 271,000 different users who played the game as of Sunday evening. Infinity Blade costs $5.99 on the iPhone, iPad and iPod touch, which means the title grossed well over $1.6 million in less than four days. Infinity Blade is the first Unreal Engine 3-based iOS game and, along with titles like Rage HD, it is helping to usher in a new generation of iOS games. Hit the break for the Infinity Blade trailer. More →

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World of Warcraft: Cataclysm sets one-day sales record

By on December 13, 2010 at 11:48 PM.

World of Warcraft: Cataclysm sets one-day sales record

Blizzard Entertainment announced Monday that its new title World of Warcraft: Cataclysm sold 3.3 million copies on its first day of availability. The game’s remarkable sales pace shatters the previous record for opening day sales of a PC game, which was also held by a Blizzard title; World of Warcraft: Wrath of the Lich King launched on November 13th, 2008 and sold 2.8 million copies in its first 24 hours of availability. “We had to bring Azeroth to the brink of destruction in Cataclysm, but the result was our best expansion yet,” Blizzard CEO Mike Morhaim said in a statement. “We want to thank all of our new, existing, and returning players throughout the world for their incredible enthusiasm and support, and we look forward to hearing what they think about all the new content.” Cataclysm is the latest addition to the extremely popular World of Warcraft series, which is one of the most popular massively multiplayer online role-playing game (MMORPG) franchises in history. Hit the jump for the full press release. More →

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Jenga for iPhone launches, steals all our free time

By on December 11, 2010 at 3:04 PM.

Jenga for iPhone launches, steals all our free time

If we had free time, that is. And seriously, did you really not expect this to be created? We have been playing with the recently-launched Jenga for iPhone game for the past couple days, and putting game play aside for a second, it’s one of the most gorgeous games we have seen on the iPhone. The graphics and the shading — it’s truly impressive. As far as the game is concerned, game play is pretty realistic to the physical wooden game, though the game does not make use of the iPhone’s gyroscope unfortunately, and we only long for that feature because we remember Steve Jobs’ iPhone 4 demo at WWDC. Pulling blocks out of the structure takes some getting used to, but all in all, this is the most realistic Jenga game you’re going to get outside of the real thing. Jenga is available on the App Store for $2.99. More →

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Epic Games launches Infinity Blade for iOS

By on December 9, 2010 at 11:59 PM.

Epic Games launches Infinity Blade for iOS

Ever since Epic Games first demonstrated a work in progress codenamed “Project Sword” at an Apple press event, gamers around the world have been eagerly awaiting its release. It took several months, but the stunning Unreal Engine 3-based game is finally available for the iPhone, iPad and iPod touch. Under the release name Infinity Blade, Epic’s new title is one of the most visually stunning games that has ever been produced for the iOS platform. The RPG is set in medieval times, and the protagonist must journey through the “God King’s” land battling “titans” in an effort to free his people from “an endless legacy of darkness.” Hit the jump for a video trailer and an iTunes link. More →

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Throwback Thursday: NES Zapper

By on August 5, 2010 at 5:30 PM.

Throwback Thursday: NES Zapper

Ah yes, the NES Zapper. Your weapon of choice for eradicating ducks, clay discs, criminals, cowboys, and just boring old targets.

The NES Zapper made is North American debut in October of 1985 when it was bundled with the Nintendo Entertainment System and a now infamous game, Duck Hunt. The technology behind the Zapper is painfully simple, although I remember it feeling like science fiction in 1985. When the trigger of the Zapper was pulled it would cause the entire screen of the game being played to go black for one frame. The subsequent frame would have your games target (ducks, clay discs, whatever) appear in all white. The gun would detect this change from dark to light and determine if you’ve hit your target. If multiple targets are on the screen more than one “white” frame is used to determine which target has been hit. The process is mostly invisible to the eye, although, as most people remember, you can see the screen flash when the trigger is pulled (which was cool, because you were shooting a fake gun!). The Zapper truly was a milestone in gaming, but fess up… how many of you pinched off a couple of rounds at the Duck Hunt dog to blow off some steam?

BGR Throwback Thursday is a weekly series covering our (and your) favorite gadgets, games, and software of yesterday and yesteryear

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Half-Life 2 and Geometry Wars demoed on Project Natal for the Xbox 360?

By on December 31, 2009 at 9:01 AM.

Half-Life 2 and Geometry Wars demoed on Project Natal for the Xbox 360?

half-life2-geometry-wars-project-natal

A new video emerged this week which supposedly showcases an individual playing Half Life 2 using Project Natal, Microsoft’s upcoming motion control platform for the Xbox 360. The video is blurry and crudely recorded but you can see places where the player is moving objects in the game by gesturing with his hands. This Half Life 2 video is eerily similar to another rumored Project Natal video which surfaced late last week. In this other, earlier video, the same person in what looks to be the same environment is reportedly demoing Geometry Wars. Check out both videos and let us know what you think of these potentially early demos of Project Natal.

[Via GossipGamer and Destructoid] More →

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