Following an unveiling last month, Adobe on Monday announced that its Creative Suite 6 software is now available for purchase and its Creative Cloud solution will become available on May 11th. “We announced Creative Cloud and CS6 two weeks ago and these releases have caught the imagination of creatives everywhere,” Adobe’s SVP of digital media, David Wadhwani, said in a statement. “Today we’re shipping CS6 and look forward to the beginning of an exciting new era as we introduce Creative Cloud later this week.” Pricing ranges from $1,299 for the base edition of CS6 to $2,599 for the “Master Collection,” and upgrades from previous versions start at $300. The software and updates are also available at no additional charge alongside a Creative Cloud subscription, which ranges from $49.99 to $74.99 per month for new customers and starts at just $29.99 per month for customers upgrading from earlier versions. Adobe’s full press release follows below. More →
Adobe on Monday announced pre-order availability of its next-generation collection of design applications, Creative Suite 6, which includes Photoshop CS6, Illustrator CS6, InDesign CS6, Dreamweaver CS6, After Effects CS6, Flash Builder CS6 and more. “Creatives get a ton of innovation across CS6, with milestone releases of all our flagship products,” Adobe’s SVP of Digital Media David Wadhwani said. “With CS6 and Creative Cloud, we’re also introducing new products, new mobile workflows and advanced publishing capabilities that show we are laser-focused on ensuring design, Web and video pros have everything they need for the delivery of high-impact content and apps.” Read on for more. More →
Over the next 12 months, Google’s Android operating system will become the favorite platform among mobile developers, according to research firm Ovum. Nearly all developers, however, will support both mobile platforms. While Apple’s iOS and Android have long been the favorites, Ovum said there is growing developer interest in both Windows Phone and BlackBerry operating systems. “The growing momentum behind Windows Phone indicates that Microsoft has managed to convince developers that its platform is worthy of investment; its challenge now is to persuade consumers,” said Ovum analyst Adam Leach. The research also showed that developers are moving away from traditional mobile development applications such as Java and Flash. Developers are instead focusing their efforts on the web-based HTML5 standard, which is becoming the preferred approach to building cross-platform applications. “A smartphone platform’s success is dictated not only by the pull of consumers and the push of both handset vendors and mobile operators but also a healthy economy of applications delivered by third-party developers,” said Leach. “Therefore, it is important for all players in the smartphone ecosystem to understand the choices developers are making today and the downstream impact of those choices.” More →
Adobe announced an update to its Flash Player on Friday that provides support for Android 4.0 (Ice Cream Sandwich). Prior to Friday, Flash was not officially supported by Android 4.0 on the Samsung Galaxy Nexus, the only device currently running Google’s latest mobile operating system. Adobe noted a few known issues with its release, including one that does not prioritize the audio during an incoming call. That means any current Flash clip will play audio before and after the call is received. In addition, the “enter” key does not work in multi-line text input fields. Those sound like minor bugs for full Flash support, though. Galaxy Nexus owners, or anyone with Ice Cream Sandwich installed on a rooted device, should be able to find the Flash app in the Android Market now. Adobe announced in November that it would cease development of its mobile Flash Player, so this could be one of the last releases we see. More →
Apple may be preparing to purchase Anobit, an fabless Israeli firm that specializes in flash storage solutions for mobile and enterprise markets. The Cupertino-based company could be willing to spend between $400 million and $500 million on Anobit, Calcalist reported Tuesday. Anobit’s website says its memory signal processing (MSP) technology “significantly improves endurance, performance and cost of flash storage products and systems.” Apple is reportedly already an Anobit customer for its MacBook Air, iPhone and iPad product families. Anobit was founded in 2006, holds 95 total patents and currently employs about 200 people. More →
If you thought, like us, that Google’s Ice Cream Sandwich operating system would still support Adobe’s mobile Flash Player, think again. It turns out the application wasn’t included on the Galaxy Nexus, the first Android 4.0 phone, and it is not available for download, either. Since Ice Cream Sandwich had been announced months before Adobe decided to pull the trigger on mobile Flash Player, some suspected that Flash support might still be included. Google commented and said that “Flash hasn’t been released for ICS yet so far as we know, Adobe will support Flash for ICS.” Adobe announced recently that it will cease development of its mobile Flash Player product, however, so it seems more likely that Adobe will work to bring AIR and HTML5-based solutions to Ice Cream Sandwich rather than Flash Player.
UPDATE: Adobe issued the following statement on the matter: “Adobe will release one more version of the Flash Player for mobile browsing, which will provide support for Android 4.0 — expected to be released before the end of this year.” More →
Adobe on Wednesday confirmed that it is ceasing development of Flash Player for mobile devices. Instead, with regard to mobile platforms, the software company will focus on HTML5 and Adobe AIR-packaged native apps moving forward. “Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores,” Adobe VP Danny Winokur wrote in a post on the company’s blog. “We will no longer continue to develop Flash Player in the browser to work with new mobile device configurations (chipset, browser, OS version, etc.) following the upcoming release of Flash Player 11.1 for Android and BlackBerry PlayBook. We will of course continue to provide critical bug fixes and security updates for existing device configurations. We will also allow our source code licensees to continue working on and release their own implementations.” More →
Adobe will soon discontinue development of Flash Player for mobile devices according to a recent report. Citing sources with knowledge of Adobe’s future plans, ZDNet’s Tech Broiler blog claims that Adobe will no longer develop Flash Player for mobile browsers, instead focusing on mobile apps, “expressive” desktop content and increasing the company’s investment in HTML5. “Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores,” Adobe reportedly wrote in a memo. “We will no longer adapt Flash Player for mobile devices to new browser, OS version or device configurations.” The purported memo adds that Adobe will continue to support mobile Flash on Android and the BlackBerry PlayBook, supplying critical bug fixes and security updates as required.
UPDATE: Adobe confirmed that it will cease development of Flash Player for mobile.
During the IBC trade show in Amsterdam on Friday, Adobe officially took the wraps off of its new Adobe Flash Media Server 4.5 which will allow iPhone, iPad and iPod touch users to access Adobe Flash content. Apple, which has long rejected Adobe’s Flash technology, doesn’t need to approve the tech for it to work, either. “With Adobe Flash Media Server 4.5, media publishers now have a single, simple workflow for delivering content using the same stream to Flash-enabled devices or to the Apple iPhone and iPad,” Adobe said in a statement. Flash Media Server 4.5 allows publishers to create HTTP content and push the same content to iOS devices that it does to Flash-enabled devices in a single stream. Instead of relying on a device’s processor to render the stream, which often degrades battery life and slows a device down, Adobe’s Flash Media Server 4.5 does all the legwork. Adobe Flash Media Server is available immediately to publishers for $4,500. Read on for the full press release. More →
The Thrill 4G is the second Android smartphone in the United States capable of recording and displaying 3D video and photos without the need for special glasses. We first saw the phone during CTIA earlier this year and, after delays, it will launch soon on AT&T for $99.99. I spent the better part of the last three weeks carrying the LG Thrill 4G everywhere I went. Are the 3D effects useful and fun or are they just a lame gimmick? Does the “4G” in its name equate to faster data speeds or does it surf on a par with 3G phones? All of this and more is answered in my review, so hit the read link to get started.More →
Apple could cut Samsung from its list of part suppliers, an arrangement that is worth as much as $5 billion for Samsung, one analyst has suggested. “They have become more competitors and less partners and so I think Apple will definitely not be looking to Samsung as its go-to partner-of-choice for NAND flash,” Brian Marshall, a Gleacher & Co. analyst told The Globe and Mail. Apple could instead choose to get its NAND flash products from other companies, such as Hynix Semiconductor, Micron, and Toshiba. Similarly, if Apple were to bail on Samsung as a parts provider, the iPhone maker could look to Taiwan Semiconductor Manufacturing Corp (TSMC) or Intel for processors, but it would also need to find another provider for LCDs. Samsung and Apple have been locked in multiple legal battles since Apple accused Samsung of creating “copycat” devices and sought to block the import of its products in the United States. More →
The original Google TV products were met by lukewarm reviews at best, and according to Geek.com, the search giant is hard at work on its new Google TV 2.0 product. Developers have been joining Google’s new “Fishtank” program to get early access to tools that will allow them to create compelling new content for Google’s next attempt at entering our living rooms. Google TV 2.0 runs a barebones version of Android 3.1 (Honeycomb) and there are reportedly only 50 developers partaking in the initial Fishtank program. Fishtank includes an Intel CE4100 reference platform with a beta version of Google TV 2.0 preloaded, and a wireless keyboard. Intel’s Sodaville SoC, part of the CE4100 reference platform, also includes support for 3D gaming and Flash. Geek.com noticed a new “dual-view” feature that allows users to watch TV and use the OS at the same time; and the user interface has the same glowing-blue Tron-like effects as the tablet version of Honeycomb. Developers are said to be up in arms over the “Live TV” application on Google TV 2.0 — many want to interact with the TV interface directly, but Google isn’t allowing that just yet. Will it be enough for Google to tackle Apple TV? We’ll have to wait and see. In the meantime, another shot of the box and a couple of UI images can be seen after the break. More →
Here’s the latest in a series of rumors about the iPhone 5: it may offer a dual-LED flash. Surely this seems like a minor upgrade to the single flash currently available, but if true, it definitely suggests that Apple is including a revamped camera with more robust capabilities. We’ve heard from sources that the new iPhone, which could launch as soon as this August, will be a major update with an entirely new case design. Other rumors have suggested the device will offer an 8-megapixel camera, a dual-core A5 processor, and possibly a larger display. DigiTimes suggests that the dual-LED flash will be provided by Everlight Electronics, Edison Opto and Lite-On Technology. More →