Infinity Blade for iOS tops console titles as most profitable Epic Games franchise ever

By on June 27, 2012 at 9:40 PM.

Infinity Blade for iOS tops console titles as most profitable Epic Games franchise ever

Infinity Blade Epic Games Profit

On Wednesday during the Game Developers Conference in Taipei, Epic Games CEO Tim Sweeney revealed that the company’s iOS franchise Infinity Blade is more profitable than even its biggest console game. “The most profitable game we’ve ever made, in terms of man years invested versus revenue, is actually Infinity Blade,” Sweeney said. “It’s more profitable than Gears of War.” This of course relates to profit versus investment and not the total profit Epic has earned from Infinity Blade. The original game grossed more than $1.6 million in its first four days of availability, while the sequel made over $5 million in its first month on the App Store. The mobile franchise went on to surpass $30 million in revenue this past January. More →

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Epic shows off Unreal Engine 4 [video]

By on June 8, 2012 at 2:45 PM.

Epic shows off Unreal Engine 4 [video]

Unreal Engine 4 Demonstrated In Real Time

Some of the most popular games of all time have been built using Epic Games’s Unreal gaming engine. The latest version of the Unreal engine, Unreal Engine 4, was recently shown off by Epic Senior technical artist Alan Willard in a Game Trailers video. The artist highlights the engine’s dynamic particle lighting system, demonstrating the technology in real time. A second video shows some of the features Willard demonstrated in a fully rendered scene. The engine has the potential to create truly beautiful games and it will be interesting to see how Epic’s technology fares against Crytek’s upcoming CryENGINE 3. The two videos highlighting Unreal Engine 4 follow below. More →

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The iPad could be the future of gaming

By on March 13, 2012 at 4:30 PM.

The iPad could be the future of gaming

With Friday’s release of the new iPad, Epic Games president Mike Capps has offered a huge amount of praise for Apple’s new tablet in the context of video games. “Apple is definitely building their devices as if they care a lot about ‘triple-A’ games,” said Capps, in an interview with Reuters. Only the highest-quality games are considered “triple-A” titles, most of which cost tens of millions of dollars to produce and are usually found on the Xbox 360 and PlayStation 3. Capps is trying to push console manufacturers to release more powerful devices in the hopes that they won’t be left behind. Read on for more. More →

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Epic shows us the future of gaming with new Unreal Engine 3 reel [video]

By on March 8, 2012 at 12:15 PM.

Epic shows us the future of gaming with new Unreal Engine 3 reel [video]

Apple’s unveiling of the new iPad overshadowed plenty of big news on Wednesday, and Epic Games’s unveiling of a brand new Unreal Engine 3 feature reel is something we couldn’t let slip through the cracks. The popular lab took to the annual Game Developers Conference in San Francisco on Wednesday to show off the latest features of its Unreal Engine 3, the latest version of Epic’s popular platform. Shown in the reel is a small sampling of what developers can accomplish with the latest version of Unreal Engine, and the engine supports game development across Xbox 360, PlayStation 3, PlayStation Vita, Wii U, Windows, Mac, iOS and Android. Game samples for each of the aforementioned platforms are shown off in Epic’s video, which follows below. More →

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