Electronics Arts has announced that Tiger Woods PGA Tour 12: The Masters has beat all previous first-week sales records in its Tiger Woods game franchise history. According to Gamasutra, the title sold 225,000 copies during its first week, and early estimates suggest it earned twice the revenue of last year’s game. Tiger Woods PGA Tour 12: The Masters is the first game in the family to allow players to hit the links at the famous Augusta National golf club — roughly 2 million rounds through that course have already been played. Similarly, players have already hit 182 million shots in the game, and 7 million games have been logged since the title’s launch on March 29th. Tiger Woods PGA Tour 12: The Masters, is available on all of the major gaming consoles, including the Microsoft Xbox 360, Sony PlayStation 3, and the Nintendo Wii. More →
If you’re throwing your chips at the TV wondering why Tiger can’t break into the top five during this year’s Master’s Tournament, then pick up a set of clubs and hit the links yourself. EA has dropped the price of Tiger Woods PGA Tour 12 to $4.99 — from it’s original $6.99 price – in honor of the Masters Tournament. We wrote up the game’s launch on March 29th and have really been enjoying the gameplay. The graphics have improved vastly from the original and we like the multiplayer option for competing against friends. We’re not sure how long the price drop will remain in effect, though, so jump over to your local iTunes App Store and download a copy. Shoot’em straight. More →
‘Tis the season to spend money, and the countless sales that continue to pop up across the country make it oh so easy for us to part with our hard earned cash. One of the latest in a long line of enticing sales comes from Electronic Arts, which is offering a massive collection of iOS games for just 99¢ each. In fact, 68 of EA’s popular titles for the iPhone, iPad and iPod touch are on sale right now. Hit the break for the complete list compiled by Touch Arcade, which shows all of the games on sale along with links to each title’s App Store page. More →
On the same day Need for Speed: Hot Pursuit finally found its way to store shelves, EA has officially announced the next big driving simulator in the storied franchise — Need for Speed: SHIFT 2 UNLEASHED. Accompanied by a trailer that does little beyond shrouding the upcoming title in mystery, SHIFT 2 will be the sequel to EA’s popular game, Need for Speed: SHIFT. “SHIFT 2 UNLEASHED is redefining immersive racing by blending the rush of tearing up the track at unbelievable speeds with the emotional experience of competitive battle,” Marcus Nilsson, the game’s producer, said in a statement. “We are also working closely with real-world performance drivers to ensure that SHIFT 2 UNLEASHED captures their experience and becomes the benchmark in authentic racing action.” SHIFT 2 UNLEASHED will launch some time in the spring next year, and will be available for Xbox 360, PlayStation 3 and PC. Hit the break for the game trailer. More →
Today, software giant Electronic Arts reported their Q2 earnings for fiscal year 2011. The company’s bottom line was just fine — $884 million in net revenue against a guidance of $775 million — and EA let go some interesting statistics about several of their game titles in the brief. Here’s what caught our eye:
• EA is the #1 PC publisher with 27% segment share at retail calendar year-to-date and strong growth in digital downloads of full-game software.
• EA was the #1 publisher across all platforms on the Apple App Store in the quarter.
• On October 19, 2010, EA acquired Chillingo, a publisher of top iOS titles including Cut the Rope and Angry Birds. Chillingo extends EA’s App Store leadership and adds an open social gaming platform to EAi’s publishing capabilities
• Medal of Honor(TM) is off to a strong start, selling-through 2 million units in just two weeks in October
“We had another strong quarter, beating expectations both top and bottom line,” said John Riccitiello, EA’s CEO. “We credit our results to blockbusters like FIFA 11 and to innovative digital offerings like The Sims 3 Ambitions and Madden NFL 11 on the iPad.”
It’s interesting to see how vital mobile gaming — specifically on smartphones and tablets — is becoming to game publisher’s bottom lines. Hit the read link to see EA’s full report. More →
Electronic Arts confirmed today that it will acquire Angry Birds publisher Chillingo in a deal rumored to be worth just under $20 million. Unfortunately the birds aren’t likely to see much of that cash, as Rovio, the developer behind the wildly popular mobile game, is not a part of the acquisition. In fact, Rovio has since told TechCrunch that it will not be using Chillingo anymore — news that EA is likely not too happy about. Chillingo has published several popular mobile games including Angry Birds and Cut the Rope, developed by ZeptoLab. Angry Birds and Cut the Rope are currently ranked No. 1 and 3 respectively on Apple’s paid app charts. The deal comes on the heels of the company’s $400 million acquisition of Japanese mobile game developer Ngmoco. Clearly, EA has no plans of slowing its attack on the mobile gaming space. More →
The Sims are about to get all medieval on you, literally. Today, EA announced that it would be releasing The Sims Medieval for Mac and PC in the Spring of 2011. As EA explains, the game: “Offers players a chance to build up a medieval kingdom, controlling characters from all walks of life, from Kings and Queens, to Knights and Wizards, Blacksmiths and Bards. It provides a host of storytelling possibilities in the form of quests, from crafting a legendary sword to arranging a royal wedding, to protecting the kingdom from an evil sorcerer, to finding the fountain of youth. Every quest plays out differently depending on which Hero Sim the player is controlling.” You will control the destiny of your own Sims kingdom… and what more could you ask for. Hit the jump for the full release. More →
Electronic Arts made it known earlier this month that it would be looking to the Nintendo Wii to help propel its lackluster performance of late, and it looks like it picked the perfect place to start. We’re surprised it has taken this long for a company to issue a product that competes with the Wii Fit, as popular as it has been, but EA just made its EA Sports Active title official and slated the release for May 19th. EA Sports Active will guide users through various workouts geared toward cardio and weight loss, and is endorsed by Bob Greene of Oprah fame. The game will not involve the Wii balance board and will instead make use of multiple non-Wii workout accessories that will be used alongside standard Wiimotes. Beyond that, the title will run $60 as opposed to the $90 commanded by Wii Fit — if you can find it at that price — positioning it well amongst Wii-toting fitness buffs. Any takers – or did you just buy a Wii Fit to use the balance board with snowboarding games like we did?
Electronic Arts reported its earnings yesterday and while things are hardly as catastrophic as, say, a company like Sony, EA did manage to fall short of projections. Revenue came in at $1.65 billion, short of the $1.90 billion projection and revenue for the fiscal year yielded around $4.2 billion compared to a projection of $4.68 billion. As a result, EA announced some big moves in an effort to slow the bleeding – 1,100 layoffs and the closing of 12 game studios. That’s the bad news of course. The good news is that EA finally plans to get on board and begin focusing major efforts on Nintendo’s Wii, the run-away leader as far as console sales are concerned. This might not be the best news Microsoft and Sony have heard all week as they will likely see several currently-exclusive titles hit Nintendo’s console, but an active EA presence on Wii will bring a new dynamic to the console. More importantly, it will give EA access to to a huge audience that had been previously untapped. How EA’s franchises will translate to the popular console remains to be seen but if there’s one thing that can boost EA’s revenue, it’s the Wii.
All you gamers hoping for some weird Madden NFL-Grand Theft Auto mashup — we hate to burst your bubble — it’s not gonna happen. After 6 months of wrangling that started just prior to the release of GTA IV (we think EA wanted a piece of that action), EA announced on Sunday that it has terminated discussions with Take Two. This decision came on the heels of an agreement between the two companies in August in which EA dropped its hostile takeover bid while Take Two revealed its 3 year product plan in private. We can only assume by EA’s reaction (running away as fast it can) that Take Two’s upcoming games must be really, really abysmal. Or they had all their money invested in Lehman Brothers…