Investors pressure Nintendo to jump on iPhone bandwagon

By on August 11, 2011 at 9:10 PM.

Investors pressure Nintendo to jump on iPhone bandwagon

At least one investor is calling on Nintendo to begin developing titles for Apple’s iOS platform, a move away from the company’s standard practice of developing for its own portable gaming consoles. “Smartphones are the new battlefield for the gaming industry,” Stats Investment Management Co. fund manager Masamitsu Ohki said. “Nintendo should try to either buy its way into this platform or develop something totally new.” Despite Ohki’s push and recent rumors that Nintendo would create a Pokémon title for Android and iOS, Nintendo’s president Satoru Iwata has said his company will not develop games for mobile platforms. Nintendo’s latest portable gaming system, the 3DS, was met with lukewarm reviews when it launched in the United States and the company has attributed a lack of attractive games to its relatively poor sales performance. The Japanese gaming company recently dropped the price to $169.99, nearly $100 cheaper than its debut price point, to attract new consumers. It also announced a new 3DS “Ambassador Program” that will provide 20 free games to anyone who purchases a device and signs into the Nintendo eStore by the end of the day on August 11th. More →

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New Adobe Flash Builder lets devs make iOS, Android, PlayBook apps

By on June 20, 2011 at 9:41 AM.

New Adobe Flash Builder lets devs make iOS, Android, PlayBook apps

Adobe on Monday announced the availability of Flash Builder 4.5 and Flex. 4.5, a pair of tools that let developers easily code applications for iOS, Android and the BlackBerry PlayBook. Adobe’s tools now provide developers with a single platform for building apps across each of the three popular mobile operating systems. “The reaction from developers to the new mobile capabilities in Flash Builder 4.5 and the Flex 4.5 framework has been absolutely fantastic,” said Adobe’s VP of developer tooling, Ed Rowe, said in a statement. “They are amazed by how easy it is to create great mobile apps for Android devices, BlackBerry PlayBook, iPhone and iPad. Companies can now effectively reach their customers no matter what type of device they have.” Adobe’s new Flash Builder 4.5 Standard is available immediately for $249 and a premium version is available for $699. Flex 4.5 is a free open source framework. Both tools are also included in Adobe’s Creative Suite 5.5. The full press release follows after the break. More →

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Apple relaxing restrictions on iOS third-party development tools

By on September 9, 2010 at 9:00 AM.

Apple relaxing restrictions on iOS third-party development tools

Today, in a rather surprising press release, Apple announced that it would be “relaxing some restrictions put in place earlier this year” for iOS developers. The company writes:

We are continually trying to make the App Store even better. We have listened to our developers and taken much of their feedback to heart. Based on their input, today we are making some important changes to our iOS Developer Program license in sections 3.3.1, 3.3.2 and 3.3.9 […] In particular, we are relaxing all restrictions on the development tools used to create iOS apps, as long as the resulting apps do not download any code. This should give developers the flexibility they want, while preserving the security we need. In addition, for the first time we are publishing the App Store Review Guidelines to help developers understand how we review submitted apps. We hope it will make us more transparent and help our developers create even more successful apps for the App Store.

There you have it. What do you think? Is this a case of Apple taking developer feedback seriously, or are they feeling pressure from a certain, unnamed competitor? More →

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