Google’s Chrome 11 includes text-to-speech, accelerated 3D CSS

By on March 24, 2011 at 12:57 AM.

Google’s Chrome 11 includes text-to-speech, accelerated 3D CSS

In a recent blog post, Google announced two new features it would be adding to the beta builds of its Chrome 11 Web browser: speech-to-text and hardware accelerated 3D CSS. With the newly included HTML speech-to-input API, developers can enable Web applications to translate voice input into text. “When a web page uses this feature, you simply click on an icon and then speak into your computer’s microphone,” writes Google. “The recorded audio is sent to speech servers for transcription, after which the text is typed out for you.” The company has also added a GPU-accelerated CSS engine. And if you’re looking for a more superficial change, the icon has been updated to look more contemporary, too. More →

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Google launches WebM open-source video format

By on May 19, 2010 at 1:02 PM.

Google launches WebM open-source video format

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As a part of its I/O 2010 keynote, Google has announced a new, open-source video format known as WebM. Based primarily on VP8, the royalty-free format also borrows from Matroska as well and Ogg Vorbis audio. Said to be efficient in its consumption of power and resources, Google is claiming WebM will work wonderfully on phones, tablets, netbooks and other portable devices. As of May 19th, all videos uploaded to YouTube shop in 720p and up will be encoded in WebM. Chrome, Firefox and Opera are the major browsers that will fully support WebM with nightly builds. Apple and Microsoft have not committed to WebM. Major arware partners include ADM, ARM, Broadcom, Freescale, NVIDIA, Qualcomm, and Texas Instruments. Intel look to be the major holdout. Adobe announced it will update Flash with support for VP8.

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Early feedback looking good; developers dig webOS

By on April 18, 2009 at 2:38 PM.

Early feedback looking good; developers dig webOS

It was pretty clear from the start that Palm has big plans for webOS — despite blogger excitement when the company confirmed more webOS handsets would be coming, Palm obviously didn’t build a new OS from the ground up for one device. What has been and is still up in the air however, is how developers will respond to webOS and its development environment, the Mojo SDK. Palm, like other smartphone companies, will be relying heavily on third parties to enhance its platform by introducing exciting, innovative and useful applications. We know the Pre is sexy and we know the webOS UI is sexy, but what about the guts? According to Network World, developers who have been checking out the SDK so far seem to feel that Mojo is both very inviting and easy to work with. Score. Palm chose JavaScript, HTML and CSS the foundation for apps and as such, there is nothing new for developers to learn. If they can build a web page, they can build a webOS app. Christian Sepulveda, vice president of business development at Pivotal Labs is quoted as saying, “It’s a completely new way of thinking about an OS on mobile devices.” He’s right of course — Palm has taken old and familiar technology accessible to just about any dev out there, and hidden it beneath a stunning UI and UX. We don’t know about you, but we can’t wait to see what devs can do with this killer combo.

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