Last month, Capcom announced that the sixth installment of the company’s Resident Evil series would launch for the Xbox 360 and PlayStation 3 on November 20th, with a PC version coming soon after. Details surrounding the game were few and far between, however Capcom previously announced that Leon Kennedy and Chris Redfield would join forces in a world where bioterrorist attacks have turned everyone into a zombie. According to Japanese gaming magazine Famitsu, Capcom has now confirmed that the undead will be able to run and use firearms, and they are not infected with the T-virus but something else entirely. To survive the hordes of next-generation zombies, characters will have the ability to run and shoot simultaneously, quick-turn, roll, dive, take cover and use melee combat. Executive producer Hiroyuki Kobayashi confirmed in the publication that number six is not a return to the franchise’s roots, instead taking the best elements of the fourth and fifth installments and adding more horror. The video trailer for Resident Evil 6 follows below. More →
Capcom announced recently that Resident Evil 6 will launch on Xbox 360 and PlayStation 3 on November 20th, and that a PC version will follow soon after. The company said the game will take place in a world where bioterrorist attacks are occurring around the globe, inciting fear everywhere and turning everyone into zombies. The President of the United States decides to address the U.S. until he, too, is attacked and becomes a zombie. Leon S. Kennedy and Chris Redfield will work together to save the world alongside new characters, and we hope to give the game a whirl later this year during E3 — provided it’s on display, of course. The Resident Evil series made its debut in 1996 and the series has achieved global sales in excess of 47 million units. The trailer and press release for Resident Evil 6 follow after the break. More →
We were huge Mega Man fans back when the game made its debut on the NES — and later on the Game Boy — and now we can finally relive some of those amazing gaming days by playing Mega Man X on the iPhone and iPod touch. Capcom released the title in the iTunes App Store recently and, while it’s a bit expensive at $4.99, it should be worth the purchase. Mega Man X features Game Center support and 60 different levels following a 20-level opening “Story Mode” campaign. It currently has a 4.5 rating in the iTunes App Store, with just a few complaints from users who aren’t fans of the controls. Unfortunately, the game does not currently support the iPad. More →
Revenue from mobile gaming is expected to reach $16 billion in 2016, ABI Research said in a report released last week. ABI expects the growth, which is a big jump from the current $5 billion in revenue expected this year, to come from in-game purchases. “An ever-larger share of mobile gaming revenue is coming from virtual goods and other purchases that take place within the game,” ABI Research senior analyst Aapo Markkanen said. “These in-app payments will account for about one-third of the 2011 revenue base, but by the end of 2016 their share will increase to almost half of the total. Also, the in-game advertising revenue will increase considerably, as more and more advertisers take advantage of mobile games’ mass-media potential.” Games such as Zynga’s Farmville and Capcom’s Smurf Village are examples of titles that rely heavily on in-game sales to produce revenue. Markkanen also said that having good game content is a much better business approach to the mobile gaming market than relying on luck, and he used Rovio’s hit game Angry Birds as an example of that. Read on for the full press release from ABI Research. More →
Capcom senior vice president Christian Svensson has voiced his opinion over the Sony’s massive security breach on the Capcom forums. “As an executive responsible for running a business, the resulting outage [is] obviously costing us hundreds of thousands, if not millions of dollars in revenue that were planned for within our budget,” Svensson said in a public forum response. “These are funds we rely on to bring new games to market for our fans.” Capcom has a storefront that offers users the option to purchase extra game content on the PlayStation Network. Svenesson clarified in another post and added that he — and perhaps Capcom, too — is more frustrated with the hackers than with Sony, which he views as the victim. More →
Every time new images or video comes along featuring highlights from the upcoming and long overdue Street Fighter IV franchise-reviver, our mouth starts watering incessantly. We can’t help it. We’re comforted slightly in knowing we should only be about one short month away from the US release, scheduled to hit both Xbox 360 and PlayStation 3 on February 17. It can’t come soon enough however, so hopefully this new gameplay video will tide you over for a while. The two fighters in this particular capture are Gen, an elderly gentleman who clearly hasn’t missed a dose of Celebrex lately and Fei Long, pictured above, who appears to be compensating for something by spending a bit too much time in the gym. Each character puts up a good fight and you even get to see a pretty involved “Ultra Combo Finish” in the second round. Hit the jump for the video and enjoy – we know we did.
Ever since we first caught wind of the upcoming Street Fighter IV revival late last year, it hasn’t been easy to just sit back and wait. While it hasn’t gotten any easier, we finally do have a time frame in terms of when we can expect this inevitable gem to hit consoles here in the US. Drumroll please… This winter! In a recent conversation with GameSpot, Capcom stated that the highly anticipated sequel 10 years in the making would “definitely” be hitting shelves this winter. What’s more, all of our European friends need not worry as Capcom also made it clear that SFIV will be available throughout Europe “at roughly the same time as the US.” The updated graphics and game play look intense, the new characters look intense and word that the non-playable boss characters will make it from the arcade version to the console game is icing. So sit tight people – assuming our economy doesn’t completely collapse in the mean time, SFIV will be hitting Amazon et al before you know it.