The EverythingMe Launcher Android app has been updated to offer users advanced contextual features including predicting what apps the user wants to use at a certain moment of the day, The Next Web reports. The software will automatically sort apps into folders based on certain themes, and then it will place the apps on the homescreen at different times of the day, based on what it learns about the user. More →
While a Rutgers University professor is working on an Android application that will tell you when other apps access the GPS functionality of your smartphone in order to track your location, well-known developer Chainfire has already released its first version of a new application called Pry-Fi. The incredibly useful new app can completely turn off Wi-Fi tracking without actually turning off Wi-Fi features of Android devices, in order to stop, or at least minimize tracking. More →
One thing Android smartphones are highly criticized for is the amount of bloatware – whether it comes from OEMs or carriers – that can clog the overall experience, not to mention take up precious storage space on the device. Such software that’s preloaded on devices can’t be deleted by users in most cases – at least not in an easy, user-friendly fashion – but starting with April that’s about to change, at least in South Korea, ZDNet reports. More →
Are you a mobile app developer who dreams of instant overnight Snapchat-like riches? Well, you should probably find a more realistic dream because new research from Gartner predicts that you’re not likely to be financially successful. In fact, Gartner projects that by 2018, less than 0.01% of consumer mobile apps will be considered financial successes by their own developers, which means app developers should probably hold off on their plans to buy that beautiful house in Palo Alto until they actually start generating consistent revenue streams. More →
Apple revealed last week that it had raked in over $10 billion from App Store sales in 2013, a clear indicator that the market for mobile apps is still booming. This week, Flurry Analytics has released its own yearly data, and according to the report, overall app usage is up 115% year-over-year. In fact, each and every app category the company measures posted growth in 2013, including games, fitness and news apps, some of which were feared to be reaching their peaks. The leading factor for growth was, perhaps unsurprisingly, social and messaging apps, such as Snapchat, Kik, WhatsApp and LINE. More →
The explosive growth of mobile apps isn’t showing any signs of slowing down. According to research company Gartner, 102 billion apps will be downloaded from mobile app stores in 2013, nearly 40 billion more downloads than 2012. Total revenue of app downloads is also expected to increase from $18 billion last year to $26 billion by the end of 2013. Although Gartner‘s projections show continuous growth through 2017, the rate of growth is expected to slow starting next year. More →
Wondering why Apple (AAPL) is sinking so much effort into building its own Maps application? Because it doesn’t want Google (GOOG) to gobble up all the revenue from big-name mobile applications. ComScore has published its most recent monthly review of the top iOS and Android apps in the United States ranked by unique visitors and has found that Google captured 5 of the top 6 spots with Google Maps, Google Play, Google Search, Gmail and YouTube. In fact, Facebook (FB) was the only non-Google app to crack the top 6, although it also had the benefit of being the most-visited app in the entire country by a margin of more than 10 million unique visitors. iTunes was the only Apple app to crack the top 10, meanwhile, as it ranked eighth with roughly 46 million unique visitors last month.
Some day, we may refer to lazy and docile people as “app potatoes.” New data from Flurry Analytics shows that Americans are spending more time using mobile apps than ever before, and are now spending nearly as much time using them as they spend watching television. According to Flurry, U.S. consumers now spend 127 minutes per day using mobile apps, up from just 94 minutes per day one year ago. Television, by contrast, has remained constant as Americans spent an average of 168 minutes per day watching TV in both 2011 and 2012. Flurry doesn’t think that apps are just a fad either, as the firm writes that “we ultimately expect apps on tablets and smartphones to challenge broadcast television as the dominant channel for media consumption.”
This week, Canalys estimated that just 25 developers made half of all app revenue on iPhone and Google (GOOG) Play apps in the United States during the first 20 days of November. Canalys seems to have excluded iPad app revenue for some reason. The 25 developers were estimated to have grossed $60 million in 20 days, translating to a roughly $90 million monthly run rate in November. The entire app market thus generated $180 million in November. More →
Sorry, startup app developers: Your chances of becoming rich overnight are pretty low. Research firm Canalys has come out with a new report showing that the top 25 mobile app developers account for half of all mobile app revenues generated, or roughly “$60 million from paid-for downloads and in-app purchases.” And with the exception of Pandora (P), all the top-grossing app developers were gaming companies such as Zynga (ZNGA), Rovio and EA (EA). Canalys analyst Chris Jones says that these companies are particularly successful because they don’t put all their eggs in one basket and try to generate multiple revenue-generating mobile games. More →
Many tech journalists have recently rendered grim judgments on the mobile app market. One such jeremiad was recently published by The Atlantic. The column ponders “How Much Longer Can Tech’s Free Party Last?” and whether “somewhere in the distant future the promise of monetization” is “dangling.” Sounds scary, right? More →
Given how successful games such as Rovio’s Bad Piggies have been, it’s not shocking that mobile gaming hasn’t peaked yet. According to the NPD Group’s latest Mobile Gaming 2012 report, 23 percent of 5,923 “app gamers” surveyed said they played games exclusively on mobile devices and nearly 50% of them said they played more mobile games this year compared to 2011. The NPD Group cited two reasons for the rapid increase in app gamers: free games and convenience. While many app games do start out free, 30 percent of those surveyed said they had made in-app purchases or upgraded from the free version to the paid one.
As major app vendors from Rovio to Zynga (ZNGA) bulked up, hired hundreds of people and started hunting for new game franchises, Lima Sky took a path less traveled. Its first hit game is the oldest in the business, and the company has no plans to publish another one. But if things go as planned, Doodle Jump will never die. More →