iPhone, iPod touch, Android phones to hurt Nintendo 3DS sales

Gaming

In our recent review of the Nintendo 3DS portable gaming console, we noted that the iPhone and iPod touch could be a big threat to devices like the 3DS due to the low cost of iOS games and the increasingly impressive gaming capabilities. Research firm IHS on Friday issued a report in line with that thinking, suggesting sales of the 3DS may be limited by the increasing popularity of converged gaming devices like the iPhone, iPod touch and Android-based devices. “Nintendo’s accent on network services in the key U.S. market represents an attempt to convince users to carry their 3DS systems with them at all times and to engage with the platform everyday and in every place,” said Piers Harding Rolls, lead games analyst at IHS, in a statement. “This engagement strategy, alongside 3-D graphics, camera and video, is key to Nintendo competing with upcoming devices from Sony and also from non-specialist smart phones, entertainment devices and tablets, which offer a legitimate alternative to handheld consoles.” IHS still expects strong 3DS sales, but thinks performance will fail to meet the precedent set by earlier DS models due to the emerging competition from converged devices. Hit the break for the full press release.

Nintendo 3DS Sales Expected to be Strong—but Won’t Match Previous-Generation DS

April 8, 2011

Nintendo Corp.’s strategy of promoting the connectivity and local networking features of its newly released 3DS handheld gaming system in the United States will help drive rapid adoption of the device this year—but won’t allow it to match sales of the previous-generation DS platform, new IHS Screen Digest research reveals.

The 3DS’s 3D graphics and its unique approach to network services has prompted IHS to forecast a global installed base of 11.6 million for the device by the end of 2011. While this represents strong performance, growing competition from the iPod, iPhone and Android smart phone and tablets will prevent the 3DS from matching the sales of the previous-generation Nintendo handheld, the DS.

By 2015, IHS forecasts a global installed base of 70 million 3DS devices. This compares to total sales of DS/DS Lite of 91 million at a comparable point in its sales cycle.

Nintendo Installed Base

“Nintendo’s accent on network services in the key U.S. market represents an attempt to convince users to carry their 3DS systems with them at all times and to engage with the platform everyday and in every place,” said Piers Harding Rolls, lead games analyst at IHS. “This engagement strategy, alongside 3-D graphics, camera and video, is key to Nintendo competing with upcoming devices from Sony and also from non-specialist smart phones, entertainment devices and tablets, which offer a legitimate alternative to handheld consoles.”

Nintendo previously announced similar services in both Europe and Japan.

3DS Offers Networking Features
Among the connectivity features of the 3DS is StreetPass, a local networking function that allows players to interact with one another through their devices. Players are sent new challenges and content by other users that are passing by. They also can exchange game data such as high scores and game characters. The local network connectivity is meant to encourage users to carry their 3DS with them on their travels and to instill some “magic” around the 3DS community.

Nintendo also is highlighting SpotPass, a 3DS Wi-Fi capability. SpotPass enables the handheld console to connect automatically to wireless local area networks and Wi-Fi hotspots, with content updates pushed to devices even during sleep mode. Furthermore, Nintendo has announced a nationwide deal with AT&T to offer free 3DS user access to more than 10,000 Wi-Fi hotspots, allowing players to obtain free content updates.

Netflix Agreement Boosts Platform’s Appeal
Nintendo also has entered into a deal with Netflix to showcase the networked services of the 3DS for U.S. customers.

The agreement will allow movies and 3DS trailers to be streamed to Netflix customers on the 3DS, extending Nintendo’s current arrangement with the bestselling Nintendo Wii TV console. Furthermore, a Nintendo curated short-form-video service offering comedy and music videos also will be made available.

Through these various efforts, Nintendo hopes to leverage what it feels are the unique aspects of the display and connectivity features of the 3DS. The connectivity will be essential for various forms of distribution, while the automatic connection to networks and exchange of content with local users will emphasize the social aspects of the device. In turn, the social functionality will be a core aspect in convincing consumers to use the 3DS on a regular basis and take advantage of the platform’s ability to compete with other similarly connected devices while consumers are on the move.

How 3DS Stacks up to Against the Last Generation
The 3DS was released in the United States on March 27 with a price of $249.99. A total of 15 games were set to be available on the same day of the rollout, according to the Nintendo website. 3DS game prices for the U.S. market will average $38.60 this year, reflecting a premium charged for 3-D games, according to IHS Screen Digest estimates.

Nintendo holds a leading position in the specialist handheld games sector, following the very successful DS platform, which at the end of 2010 had sold 136 million units worldwide since appearing in 2004.

23 Comments
  • http://twitter.com/hawaiiinsomniac hawaiiinsomniac

    Yup, sorry Nintendo, I’m passing on the 3DS, quick games is all I have time for on the go, and my iPad and Optimus phone takes cares of all my mobile gaming needs when I’m away from my 360.

    Words with Friends… FTW! lol

  • Joel

    I used to be into handhelds, I now don’t have time to pack and tow a speeder system my iPhone is fine to pass time when needed

  • Anonymous

    I wouldn’t be surprised if Nintendo ends up going the Sega route and becomes a software-only company.

  • pixi

    bull$$$$hhh1TTT

    that wont happen

  • http://twitter.com/_elemenopee_ Kavin Nguyen

    The only way for the 3DS to compete with smart phones is to go above and beyond. I’m talking about 4-5 steps above smart phones. Quadcore CPU, super powerful graphics (nobody cares about 3D Nintendo), 5 inch “retina” quality displays, a cleaner looking design, and of course ($200-$300 price tag). Yeah, I know I’m dreaming. But if this device was real, I guarantee it’ll be selling by billions.

    • http://www.facebook.com/aedebiri Airen Edebiri

      Back when the DS first came out, Nintendo said that it wasn’t meant to replace the Gameboy (although it obviously has since we haven’t had a Gameboy since the Advance SP). It’s time for Nintendo to make that Gameboy with some of the specs you mentioned. More specifically, they need something that can compete with the NGP in terms of graphics and power. I don’t know that everyone needs a 5 inch screen (that would be too big for most of us to carry around), but 3D and whatever other gimmicks are becoming popular now aren’t going to beat a powerful system with great games. Just imagine being able to play Super Smash Brothers with Wii -like graphics online, on the go.

      • http://www.vgchartz.com SuperChunk

        “Just imagine being able to play Super Smash Brothers with Wii -like graphics online, on the go. ”

        You do realize 3DS can do that right?

  • Blah

    Nintendo fails with $40 games that really look terrible. The 3D seems more like a gimmick then revolutionary. Reviews haven’t been solid, and when you compare the price of competing items such as the iPod or an all in one iPhone you’ll easily forget this device exist. I predict the NGP will also hurt sales as well.

    • Mark Texas

      I can see the iPod Touch comparision but iPhone is $199+carrier fees for 2yrs = over $1700 dollars. hardly a value play for the intended audience.

      I have yet to play an iOS game with any depth. Time killers but not exactly at the super mario / zelda level.

      • Anonymous

        Have you bought any games over $3? Games like Sim City and Civilization Revolutions have a ton of depth.

  • Anonymous

    I’m not the least bit interested in the 3DS. It’s just a way for Nintendo to sell us old N64 and DS games yet again, but this time in headache-inducing 3D.

    Too bad, Nintendo. Practically your entire strategy with Wii and DS was selling gimmicks to soccer moms and little kids. Don’t be surprised when those people lose interest.

    • Mark Texas

      Good thing there is always more little kids and soccor moms every year. Until Apple has a AAA title like Pokemon or Mario it’s a non event. It’s like comparing the old Nintendo game watches to the SNES.

  • guest

    Anyone who thinks that a touchscreen only device can take the place of a dedicated handheld gaming system is an idiot.

    • Anonymous

      A smartphone/tablet doesn’t have to be better at gaming to replace a dedicated handheld console. It just has to be good enough for people to say “screw it, I’m not buying another device and carrying it around with me just to play games.”

      • http://www.vgchartz.com SuperChunk

        general portable media devices will only consume those that are already leaving the market and would probably not buy a handheld system again anyways.

        New consumers, however, are a far larger segment and the greater majority of those (kids) are not the market for tablets/smartphones/etc.

      • Anonymous

        We’ll see how it goes. My feeling is that no future handheld gaming console will have anywhere near the success of the DS. The audience will continually erode away, and things can change very quickly in the gadget world.

    • http://www.facebook.com/aedebiri Airen Edebiri

      The problem is, most people already have/want/need/ or are going to get a phone or an iPod Touch or other device that can play 3D (in terms of graphics, not stereoscopic 3D) games almost as good as the 3DS or PSP. Combine that with the relatively cheap price of games on the app markets (ranging from free to like maybe $10 or $15 max), there’s not much reason for someone who isn’t already interested in handheld game consoles to buy one. My friend was playing Chaos Rings (Square-Enix iOS RPG game) on his iPhone 4 and it looks just as good as my PSP does. The game costs $13 (any new PSP or DS game wouldn’t launch for anything less than $20, if not more) and he can play it anytime he wants because he always has his phone. On the other hand, if he bought a PSP or 3DS, he’d have to spend lots of money on the device itself, then even more money on the games, and he would have to remember to charge it and carry it with him. A lot of people only play games on the go when they’re bored or stuck somewhere, and probably wouldn’t want to buy another device just for that, especially if they can get a similar experience on the phone they already have.

  • http://www.vgchartz.com SuperChunk

    BS.

    Two completely different markets.

    PCs to home game consoles are a similar situations. Here, PCs actually can do anything a home game console can and in many ways better PLUS many additional features.

    Yet, they have never stunted the growth of the home game console market. Every generation of home game console outsells the generation before it.

    Same will exist in handheld game consoles. The phones and other mobile devices will have some gaming segment, however, they will be lacking in several areas.
    - handheld game consoles have FAR better controls
    - handheld game consoles have bigger, more indepth gaming experiences
    - handheld game consoles have games that will simply be exclusive to them (this is a very huge plus for 3DS and Nintendo in general… pokemon anyone?)
    - mobile devices will always get ‘big’ games as lower end ports with missing features or simply really old ports

    iOS has proven it can sell inexpensive games for casual base. However, that base is not the same group of people who purchased a DS or PSP over the last 6 years. Sure, there are those that did, but I’m talking about a significant majority that would in any way take away from future handheld console sales.

    This is especially true with the biggest segment of handheld game console owners… kids. Kids by a very large majority have parents who will not buy them a $200 contract forced smartphone. However, they will buy a $100-$200 portable game console and a few games.

    You can’t really argue the price of games either, as I stated above they are not the same games. Game content sells systems, not prices. This is the reason Nintendo handhelds always decimate any competitor.. they have the content the handheld game consumer wants. Pokemon, Brain Age, Nintendogs, Mario, Zelda, among many others, and all of these Nintendo IP game will NEVER be on anything but Nintendo handhelds.

    3DS will start off slower than DS solely because its $100 more expensive. However, by Christmas thsi year and/or a price drop to $200 all the naysayers with opinion pieces like these will be scrambling to change their votes, just as they did when Wii decimated PS3/360.

  • phone head

    *runs n64,playstation one,snes,genesis nes on my thunderbolt*

  • Foreverup

    Just as retard as Angry Birds CEO saying they will replace console gaming

    • Anonymous

      Angry Birds is better than the endless piles of shovelware infesting the DS and Wii. . .

      • Marybeth

        I guess you’ve never play ScribbleNauts and the sequel which is likely on of the best handheld games I’ve played in years.

        iOS has its share of crapware too. Nintendo’s AAA titles are the best in class and the only way to play with is on their systems.

      • http://www.vgchartz.com SuperChunk

        But its not better than a far larger amount of games on any game centric console.. especially those with Nintendo branded games.

blog comments powered by Disqus